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#11
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Quote:
So, while they did add them, they were the red-headed step-child of EQ, because the devs were deathly afraid of players crafting things becoming more popular than killing monsters. Over time they realized those fears were unfounded, and from Luclin onward tradeskills got better and better ... but in the classic era they were borderline hated by the people who added them to the game. TLDR; To the people whom ade classic EQ, having tradeskills suck was considered a feature, not a bug.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#12
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In era Velious tradeskills were a huge pain and so expensive. That's just the way it was.
Even then its way better than classic and Kurnark. | ||
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#13
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this post randomly reminded me of how packed thurgadin was on my server. it felt like a huge social networking hub and was a fun place to hang out in between hunts.
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#14
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I wonder if Nexii has ever been Velium Boned.
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#15
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Quote:
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I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | |||
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