Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Reply
 
Thread Tools Display Modes
  #11  
Old 12-13-2025, 01:58 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,494
Default

Quote:
Originally Posted by IzHaN80 [You must be logged in to view images. Log in or Register.]
Also no Loom at Thurgadin while countless posts talks about having a Loom, heck, even Grobb and Oggok has a Loom, cmon, isn't that absurd?

And why are we unable to break bricks of velium with chisel anymore????

The farm/grind is insane to get the small pieces of velium, not to talk about how pricy.. 30pp
The Verant devs all but hated tradeskills. While virtually everything else in EQ (besides the graphics) was more or less a copy of DikuMUD, tradeskills were something new they added, which didn't have a precedent.

So, while they did add them, they were the red-headed step-child of EQ, because the devs were deathly afraid of players crafting things becoming more popular than killing monsters. Over time they realized those fears were unfounded, and from Luclin onward tradeskills got better and better ... but in the classic era they were borderline hated by the people who added them to the game.

TLDR; To the people whom ade classic EQ, having tradeskills suck was considered a feature, not a bug.
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Reply With Quote
  #12  
Old 12-15-2025, 07:15 AM
Pootle Pootle is offline
Sarnak


Join Date: Jul 2011
Location: London
Posts: 216
Default

In era Velious tradeskills were a huge pain and so expensive. That's just the way it was.

Even then its way better than classic and Kurnark.
Reply With Quote
  #13  
Old 12-21-2025, 05:18 AM
Wakanda Wakanda is offline
Kobold


Join Date: Feb 2024
Posts: 184
Default

this post randomly reminded me of how packed thurgadin was on my server. it felt like a huge social networking hub and was a fun place to hang out in between hunts.
Reply With Quote
  #14  
Old 12-21-2025, 08:31 PM
Duik Duik is offline
Planar Protector

Duik's Avatar

Join Date: Oct 2017
Location: Near the largest canyon in the world!
Posts: 2,954
Default

I wonder if Nexii has ever been Velium Boned.
Reply With Quote
  #15  
Old 12-22-2025, 10:43 AM
Teddie1056 Teddie1056 is offline
Sarnak

Teddie1056's Avatar

Join Date: Aug 2010
Location: Rivervale
Posts: 473
Default

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The Verant devs all but hated tradeskills. While virtually everything else in EQ (besides the graphics) was more or less a copy of DikuMUD, tradeskills were something new they added, which didn't have a precedent.

So, while they did add them, they were the red-headed step-child of EQ, because the devs were deathly afraid of players crafting things becoming more popular than killing monsters. Over time they realized those fears were unfounded, and from Luclin onward tradeskills got better and better ... but in the classic era they were borderline hated by the people who added them to the game.

TLDR; To the people whom ade classic EQ, having tradeskills suck was considered a feature, not a bug.
The real way to do it is to have monsters drop things that you craft into armor
__________________
I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior
Hehateme - 60 Iksar Monk
Freddee Bearfoot - 60 Halfling Druid
Spooee Bearfoot - 60 Halfling Cleric
<Gravity>
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.