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#51
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Quote:
__________________
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#52
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Wizard literally unplayable leveling without manastone epic.
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#53
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Hello all, if anyone is still following this thread, I have a few questions:
I am a returning player coming back after a long hiatus, and am prepared to spend all of my platinum accrued over 2 years of TunnelQuesting from 2021-2023 on a new toon. I am between Enchanter, Necro and Druid. Barring Manastone use (I don't have one, but might invest in one) - is an enchanter going to benefit from twinking? Or would a Necro benefit more? Seems a bit unclear in this particular post what the consensus is. Thanks! | ||
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#54
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205 cha > HP > AC > mana pool i replied to your other thread too, just play enchanter https://wiki.project1999.com/Enchanter#Gearing get what you can from the velious pre-raid or kunark sets...if you have a ton of plat can buy a Z heart if you cant find whats on there...can click on equipment on the wiki and search by slot for enchanter, sort by cha / hp | |||
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Last edited by kjs86z2; Yesterday at 03:14 PM..
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#55
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Thanks!
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#57
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Kjs said it all.
For ench Cha makes charms more stable and hp will help survival. You haven't talked about budget so on the cheap get opalline earrings, overseer's signets, syrin hair hood, rod of insidious glamour, crude stein, gypsy medallion, mask of secrets, sarnak bracers of honor, iksar skin gloves, blackened crystalline robe or robe of the elder serpent, drake hide leggings, spider fur lined boots or loam encrusted boots all for a bit more than a 5k budget probably. Then as you get more funds start upgrading for hp/mana/int, I found rings/earrings the easiest. If you have like 200k that is another story. A thing to note: they may eventually nerf lull into uselessness so you may or may not want to reconsider class choice since lull is a pretty big deal for chanters. | ||
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Last edited by Goregasmic; Yesterday at 04:24 PM..
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#58
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Quote:
Necros are extremely versatile and highly survivable. With double invis, Harmshield, and feign death, they can basically go anywhere they want safely. A great choice if you like being totally self-sufficient and exploring out of the way places or dungeons. You have a variety of ways to kill mobs, can heal yourself, and regen mana very quickly. Additionally, even a modestly skilled Necro should rarely ever die. Druids are also a very versatile class with a great deal of utility. They're highly mobile with teleports and SoW, and can level quickly via both quadding and animal charming (Druid charm is also typically very safe due to ensnare). Porting and powerleveling other players is an easy way to earn plat, and Druid buffs are always in demand. Probably the best casual-friendly class in the game, and surprisingly powerful in skilled hands. | |||
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