Project 1999

Go Back   Project 1999 > Server Issues > Bugs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old Yesterday, 06:58 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,322
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
IĀ’m not convinced the torch trick was even a thing back then. How NPCs equipped weapons was very different. I canĀ’t be the only one that remembers guards would often display a two hander and a shortsword in secondary?
I handed mobs shields many times for funzies (can't do that to uncharmed mobs on P99 either, but in original EQ you could) and it sure as heck didn't make them dual wield. Ultimately not too big a deal since giving stuff two weapons always worked...more of a visual irritant. Proof would be welcome if someone can find it, but player power is the same in the end either way.

Don't forget that channeling changes should *not* make it impossible to cast through multiple hits, just less consistent than it is today on P99. If it became totally impossible (or even excessively improbable) to cast through successive hits that'd be an indicator of a problem. People could and did channel at times through two-three-four-ten-etc hits. It mattered with things like charm pets because a solo enchanter might not live long enough to channel through several interrupts, not because he couldn't eventually get a cast off provided he stayed alive. And no, enchanters arming/hasting their charm pets was mostly a thing done (infrequently!) as a sort of joke, expecting to eventually have bad results. Either the ench eventually got flattened, or he'd get healed then the healer has said hasted/charmed pet hitting her in the face. Either way it was widely considered more trouble than it was worth and few groups tried it, certainly not regularly.

Oh and don't even get me started on the mez spells not memblurring every other cast or so the way the level 4 mez does on P99. If they blurred it was exceedingly rare. Enchanters weren't memblurring themselves out of (the very high) aggro they generated from CC'ing....pre-taunting mezzed mobs or ench trying to root them before break or the ench getting beat up was very much a thing, too. P99 enchanters have long benefitted from multiple issues that turn them into a sort of superhero parody of what they were.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:08 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.