Quote:
Originally Posted by Jimjam
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I guess in that respect EQ2 was a game way ahead of its time.
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It didn't run bad because of the graphical features included in it, but rather how the engine did not take advantage of anything but a single core CPU and didn't even utilize the GPU until it was hackjobbed into it a few years later to deal with shading options. A lot of very questionable programming methods with how these were rendered. Even then it was so notoriously janky they just gave up on major revamping projects for the engine around 2010-2011, especially after the dev team downsizing slowly started occurring in 2007 onward and had to strip out some features (primarily with lighting/shading) that were in the game at launch.
Nowadays the game runs great, but thats because its all brute forced with modern hardware. They even finally made the conversion to DX11 and 64bit few years ago.