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Old Today, 04:24 PM
sajbert sajbert is offline
Fire Giant


Join Date: Jan 2019
Posts: 636
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Still got no invite but tried the stress test a couple of times.

Positives
- Lovely character models, textures and music. Some areas look truly great like one of the dungeon entrances. Gives a nice vibe and identity to the game.
- Dedicated small community

Negatives
- Unnecessarily crude map designs and some world textures look like blatant placeholders.
- Some parts are just archaic or cryptic by design to the point there's really no way to solve it without wasting your time or having a dev leak information on how to solve a quest. I.e. lack of direction in quests or problems where you have no means to figure out the solution.
- Too many classes with many rough drafts with severely limited sets of abilities. Sadly the best and most fleshed out classes are bastardized versions of their EQ and WoW counterparts.
- Poor optimization. WoW Classic is prettier and runs on a toaster. This game "sorta" runs on a toaster but looks pretty bad with jaggies and the monsters and mobs stuttering across in the distance as if it were literally Classic Everquest.
- One prominent dev got booted from the project, M&M team didn't wanna disclose why and that's typically not good. Another prominent devs rubs me a bit the wrong way.
- Missing/bugged/broken tradeskills.

Now that's a lot of negatives but the dev issue may not even be an issue and everything else is fixable. I only fear that they won't be able to get the classes ready enough in time. That seems like the tallest order to me right now.

This is game is much more promising than Pantheon. I do think it will take off if the dev team doesn't implode.
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