Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

Reply
 
Thread Tools Display Modes
  #41  
Old 04-29-2021, 07:20 PM
Shawk Shawk is offline
Fire Giant


Join Date: Apr 2010
Posts: 768
Default

Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Looking good shawk!
Do you recall how to get the Character Screen to be the Defaulted to a UI? So when you log in from Server it goes to Character Screen of the UI being used not the default. I notice your Velious UI mod does it.
Reply With Quote
  #42  
Old 05-01-2021, 02:58 PM
Shawk Shawk is offline
Fire Giant


Join Date: Apr 2010
Posts: 768
Default

Quote:
Originally Posted by Shawk [You must be logged in to view images. Log in or Register.]
Do you recall how to get the Character Screen to be the Defaulted to a UI? So when you log in from Server it goes to Character Screen of the UI being used not the default. I notice your Velious UI mod does it.
nm figured it out - and for those who don't like ass backwards figuring out of things too..

its a naming convention thing, velious is forced on blue and green as far as UISkin="" is concerned in the EQClient.ini

blue just allows modding of individual char.ini files but it will force back once your load the server's char select screen from the eqclient.ini, then once you load a character it forces the character's .ini UISkin="" again.

reason i am saying this is it didn't use to be like this so if anyone in future has this issue know that UISkin="" in EQClient.ini is not modifiable and is the thing that is forced to be velious on Blue and Green.

work around is renaming your folder of your ui to velious but on green you need no dependencies elsewhere, so you need all the files in the velious folder, don't have any dependencies or parent directories that your mod is dependent on, like default directory.

my next question is how much do the admins hate this? i am aloud to convert the green UI and also am I aloud to "improve" the current velious UI? I notice some things are offset wrong etc.
Reply With Quote
  #43  
Old 05-06-2021, 02:15 PM
Shawk Shawk is offline
Fire Giant


Join Date: Apr 2010
Posts: 768
Default

ediot*
Quote:
Originally Posted by Shawk [You must be logged in to view images. Log in or Register.]
it will force back once you load the server. while playing from char to char it's fine but once you have to load the server after game shuts down, it loads the velious over default again if that bool:true from /loadskin input, else it will just go with default, writing those changes to all your .ini files
Reply With Quote
  #44  
Old Yesterday, 02:09 PM
ald232 ald232 is offline
Large Bat


Join Date: Aug 2023
Posts: 14
Default follow up on scaling issue

Quote:
Originally Posted by mnemonikos82 [You must be logged in to view images. Log in or Register.]
Great news! I fiddled around enough with advice from others that I FIXED IT! YAYAYA.

I am NOT a technically minded person, so if my description isn't how this works, please feel free to correct me for others who have the same issue.

So, the problem lied in this: when I changed the resolution in game, my computer was automatically messing it up by forcing the game to play at a fraction of the screen to mimic that resolution. So, for example, on my 4k screen, if I set the in-game resolution to 1080p, the screen took up 1/4th of my total screen space, rather than stretching the 1080p game over the entire screen. (I kid you not, it would just make a window that took up 1/4th of my TV screen rather than a 1080p version of the full 55" screen).

So, I did a few things and frankly, I'm not sure which one of these fixed the problem.
1. under the compatibility tab for Properties of "EQGame.Exe," I selected to "run this program is compatibility mode for Windows Xp (Service Pack 2).
2. Under the compatibility tab for Properties of "EQGame.exe," I hit the box for "Change high DPI settings": and selected both: the first checkbox to "use this setting to fix scaling problems..." AND "Override high DPI scaling behavior. Scaling performed by System Enhanced."

Now, when I change the resolution of the game, it puts it in the correct resolution so that I can actually see what I'm doing AND stretches it across the entire screen.

i used the above fix to resolve my scaling issues, now the issues I'm facing are: the screen being very dark in windowed mode, but not full screen. full screen doesnt let me use my second monitor though. also, t he compatability setting change back each time i log off
Last edited by ald232; Yesterday at 02:29 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:51 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.