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#1
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Usually there is a decent trade off between the two armour sets. However, I was looking at the ranger Kael armour because I like the green look and it seems worse in every way except a small boost to AC. I've heard a lot about ranger AC having a much lower soft cap.
Does this mean the Ranger Kael armour is strictly worse or am I missing something? | ||
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#2
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Yes, AC doesn't do jack for a Ranger past 200 or so, I think their Softcap is 200. So the extra AC is a waste, and you trade off for less HP with Kael armor than SS
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#3
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Quote:
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#4
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all that matters is fashion - vulak was killed in kunark gear
if you like the kael armor, go for it may as well look good when your corpse is under a dragon after a speedbump | ||
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#5
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IIRC rangers have the same AC softcaps as everyone else, the biggest difference is their lower defense skill puts their overall avoidance lower even if they have higher dodge/parry.
So they don't get hit harder, they get hit more often. With that being said, I'd argue your biggest mitigation for this is... more mitigation (AC). Only difference between classes as far as AC is concerned is the return over softcap, which is much lower for mail than plate. | ||
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#6
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There's not enough AC in the game to make that shitty class a tank. HP is a different story and if you just invest a year or three into getting all 100 hp slot pieces from ToV, you're like a low HP warrior.
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#7
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yeah but a guild of like 40 of them can weaponshield all all of ToV!
When are we gonna do it, its been like 16 years, im leveling mine now! | ||
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#8
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I've leveled 3 to 60 and I have access to a 59 one. I think I'm done.
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#9
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Wear what looks good to you, nothing else matters.
__________________
P99: [60 Grandmaster] Carceret (Human) <Good Guys>
P99: [60 Warder] Bloodraven the Pathfinder (Human) <Good Guys> P99: [60 Sorcerer] Melisandre (Human) <Auld Lang Syne> P99: [52 Champion] Alysane (Barbarian) <Auld Lang Syne> SZ : [65 Lord Protector] Cochise (Erudite) <Sanctus Lumen> | ||
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#10
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Quote:
In good tunnel gear you can still softcap mobs in the low 50s, good enough to pull and park shit in camp. With chloro and fungi you can regen on the move and with earthcaller you can significantly cut incoming damage. But yeah if you catch rampage strays you're gonna have a bad time. | |||
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