Quote:
Originally Posted by Zuranthium
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They were. "The owner could just invis it themselves", which was indeed the common thing to do as a pet class when you were moving through a dungeon or any area where you wanted to avoid extra aggro.
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Seems beside the point, but this is the full post with context (in a thread about what the Air pet invis could possibly be useful for) -
>> casala wrote:
>> PvP? If you can't see invis, an invis air pet can be kind of sneaky.
>
>The owner could just invis it thsemselves.
>
>And really, see invis items are so incredibly easy to get. We can summon them at level 44, there are >a multitude of quests for said items too. Qeynos Badge of Nobility or just about any Ornate helm are easy to obtain.
They were clearly just refuting a suggestion that air pet invis might be useful for PVP, as evidenced by the followup comment about see invis being very common. Conversely, pets had been put on neutral faction way back in 2002 so invising your pet would not have been a common thing in 2004 (also because it was reportedly impossible) -
https://groups.google.com/g/alt.game.../c/9gZLPZU1v_0
Quote:
Originally Posted by Zuranthium
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It's common business practice to incentivize an expansion, and there were tons of bugs happening. There easily could have been some kind of bug that sprang up after classic with players casting invis on their pet, and since there were other ways to achieve a similar effect at that point, they simply removed casting invis on pets.
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No offense, but this is way too speculative.
Quote:
Originally Posted by Zuranthium
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Not that reasonable if none of us who played throughout the entirety of classic can remember such a change during that time.
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Personally, I remember never ever trying to move in a dangerous area with a pet during classic. The pathing was way too bad. I wouldn't have registered a change like this.
Quote:
Originally Posted by Zuranthium
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The patch note doesn't state that you can't invis your pet anymore. It says you can't invis *any* pet, very possibly meaning they removed casting invis on pets outside of your group (a change that could have been made because there were no pet windows at the time, and thus inexperienced players were getting confused by people randomly invising their pet and thinking their pet had died).
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I agree both that the wording is ambiguous and that patch notes can be misleading. I started by trying to find contradictory evidence, but everything I found was consistent with Nilbog's interpretation if not conclusive.