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#11
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![]() If i didnt have the guild tag under me (i do not speak on behalf of them btw) would my points be valid then? You see the problem... Variances have worked for quite sometime. but so did rotations when it was only 2 guilds (tho that is wildly debated) 30 minute timer is obviously not working, along with the variances we have.
This server is very competitive if everyone didnt notice. Having more then 5+ guilds now with the variances we have is starting to open doors on future problems. Trakanon anyone? All my post is suggesting (which i should have said in the first place) is variance window should be open for discussion wider? how about completely random. If things were completely random on spawn times, this would 100% promote a competitive environment, if it was possible. If nobody knew exactly when CT or Inny were about to pop, we wouldnt have guilds camping and wasting there time. I'm sure any guild who has been using this tactic knows what im talking about. It shouldnt be part of the game. in a way its ruining it. If you cant make it completely random, widen the spawn timer variance, and its done with. Random spawn times, or wider windows = mobilization and skill more of a focal point. I would also suggest dropping the window of 30 minutes to kill once you have 15 in zone to something a little quicker. Being at the zone in and calling a target is ridiculous... if not, take it away completely. ( earlier suggestion of FFA ) Take it with a grain of salt. This is just my opinion just saying Acarer | ||
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