Quote:
Originally Posted by mitic
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we dont know anything about the Resist system regarding clr offensive spells so its to early to say how good or bad they will be on red99
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It should be safe to assume that the devs will try to get as close as possible to classic resist rates. Why would they take the trouble to make a classic PvP server and then let resists be fucked up? If we assume that 100MR = pretty solid and 150+ = practically immune, it's not hard to predict how clerics will do.