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  #491  
Old 09-17-2011, 06:19 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
lol another the population will suffer clause cant tell if troll
I said it would suffer, not that it would die completely or that the server wouldn't be a success. I don't see what's so extreme about this position, it will frustrate the shit out of players to lose exp on pvp deaths and allows massive griefing.

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also there is nothing wrong with exp gain on pvp kill with max kill 3 over 24 hours... its just a fun thing. Just make sure there is yellow so that we can laugh at the fags that farm one another like prostitutes, oh and an ooc so we can laugh together.
Rogean already said there wouldn't be global ooc or yellow text, when will you guys shut up about it?
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  #492  
Old 09-17-2011, 06:28 PM
greatdane greatdane is offline
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We had XP deaths on Sullon Zek and it wasn't so terrible, even despite the fact that SZ was the griefing capital. Once in a while you heard about someone who fell asleep at their bind spot and got deleveled to 30 or something, but that was so rare those people became mini-legends and anyway I think GMs sometimes restored their XP (not that the GMs here would necessarily do the same). SZ didn't open until like late Velious though, I didn't move there until Luclin came out and it was much easier to level then, plus the server had significantly reduced the XP loss from (any) death and you only lost like a blue or something. The point is that XP loss isn't as terrible as it sounds if it's coded so that you don't lose the 10% of a level or whatever you lose from a PvE death, and it has a few benefits such as discouraging bind-rushing or routinely training people naked, and making it less appealing for griefers to try and get you XP-killed by mobs. I'm not necessarily saying there should be XP loss on red99, but I'd say itemloot is far more bitter than XP loss and it doesn't have to be as bad as it sounds.
Last edited by greatdane; 09-17-2011 at 06:32 PM..
  #493  
Old 09-17-2011, 07:04 PM
Wonton Wonton is offline
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i am so afraid of gloinz.. i mean.. look at that sig, it's SO OLD SCHOOL. he must be a basement dweller. i don't want some cheesy smelling dwarf chasing me and ransacking my nuts. red99 pls hurry
  #494  
Old 09-17-2011, 08:33 PM
Kraz Kraz is offline
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goochie goochie Louie Louie wtf ? discuss

NO YELLOW !?!@#>!>@#>!@># god mother fuck. im going to fucking kill myself thats how i know myself mother fuckers and all the fuckers with em.
  #495  
Old 09-19-2011, 08:55 PM
Palemoon Palemoon is offline
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Having played on Rallos from beta4 till Luclin, and then moving onto Sullon Zek, I think coin loot is enough.

Players would just collect a set of inferior no drop items to wear and spend their time bagging their dropable items instead of fighting back when jumped. Lootable gear heavily favors casters anyways, and they don't need any favors.

Zone and spawn control is the real prize in classic EQ pvp anyways, not looting noobs patchwork leather.
  #496  
Old 09-20-2011, 12:28 AM
Xareth Xareth is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
Zone and spawn control is the real prize in classic EQ pvp anyways, not looting noobs patchwork leather.
Good point. What if item loot didn't start until lvl 20 / 30 / something? Coin loot at whatever level pvp would start until then.

If full blown item loot will drop the population there are a lot of alternatives. Like I said in another post, item loot could be random, or could use a point system or both.

Or (whatever form of) item loot only in high end zones, pretty much the same zones that would have no lvl range for pvp.

Lots and lots of options.
  #497  
Old 09-20-2011, 12:40 AM
SaveTheSack SaveTheSack is offline
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Coin loot: Yes, manageable but sucks enough to be a good penalty.
Item: No, too crazy.
Exp Loss: Definitely not.
Exp Gain: Exploitable
  #498  
Old 09-20-2011, 01:54 AM
Tajin Tajin is offline
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KEEP ITEM LOOT
  #499  
Old 09-20-2011, 01:54 AM
Tajin Tajin is offline
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No item loot will lessen the population dramatically
  #500  
Old 09-20-2011, 04:12 AM
Haul Haul is offline
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At least coin loot, or that'll be super weak.
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