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Not worth maps, dyes, and all the other game-killing things that was in LoY. Even charms were dumb as hell. Camp a mob for hours for an extra 50 hp only on days that Bertoxxulous bathes. Most people blame Luclin or PoP, but this expansion was single-handedly the beginning of the end for EverQuest. Yes, PoK travel was bad. But LoY was completely a WoW damage control expansion. Get lost? Here's maps. Don't like your purple hate armor? Dye it black or red like everyone else and destroy the integrity of item design. Don't want to wait to buy Torpor/Aegolism/Your Class's Ultra Rare Uber Spell? Go spend a couple hours in LoY to get a newbie version. Can't get a Blade of Carnage? Go camp the level 30 mob that drops a hate proc sword. Et cetera... this was also around the time that Sony was experimenting with instancing with Plane of Time, and embraced it fully with the next expansion (Lost Dungeons of Norrath which was the 2nd worst EQ expansion of all time).
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I am Reiker.
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