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Old 04-12-2010, 01:36 AM
PearlJammzz PearlJammzz is offline
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One of the Karanas allowed you to be bound at a camp too I believe.
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Old 04-12-2010, 01:39 AM
Rufus Rufus is offline
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Ektar, obviously I know that, but there may have been more obscure zones that you can be bound in. Obviously you can be bound in Freeport, Qeynos, Rivervale, Kaladim, etc., but are there any bindable zones that wouldn't immediately come to mind for most people?
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Old 04-12-2010, 01:41 AM
Rufus Rufus is offline
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Quote:
Originally Posted by PearlJammzz [You must be logged in to view images. Log in or Register.]
One of the Karanas allowed you to be bound at a camp too I believe.
See, this is the kind of thing I'm talking about. Any more specific information on this, PearlJammzz? Or anyone else?
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Old 04-12-2010, 02:09 AM
PearlJammzz PearlJammzz is offline
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Quote:
Originally Posted by Rufus [You must be logged in to view images. Log in or Register.]
See, this is the kind of thing I'm talking about. Any more specific information on this, PearlJammzz? Or anyone else?
It's the Gypsy camp in North Karana...don't quote me though because it has been quite some time since I played out there lol. Years, and years!
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Old 04-12-2010, 02:50 AM
Rufus Rufus is offline
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Quote:
Originally Posted by PearlJammzz [You must be logged in to view images. Log in or Register.]
It's the Gypsy camp in North Karana...don't quote me though because it has been quite some time since I played out there lol. Years, and years!
Just verified this. Thanks a ton, PearlJammzz!

Snifs, you could bind a melee/hybrid in EC near Shady? Or are you saying that's a good place for a caster to bind? I'm just asking for unusual places where a melee could be bound.
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Old 04-12-2010, 06:46 AM
Stevebug Stevebug is offline
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Quote:
Originally Posted by Rufus [You must be logged in to view images. Log in or Register.]
See, this is the kind of thing I'm talking about. Any more specific information on this, PearlJammzz? Or anyone else?
Places that I can confirm:
East Karana (whole of the zone? - at least both merchant camps and the fisherhouses work)
Rathe mountains (at the camp where evil toons may sell their lewtz, but probably more)
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