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View Poll Results: Classic resist system or Null's non-classic system?
Keep the resist system as classic as possible 67 60.91%
Add Null's VZ/TZ bastardization that isn't classic 43 39.09%
Voters: 110. You may not vote on this poll

 
 
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  #11  
Old 10-15-2011, 05:48 PM
Buhbuh Buhbuh is offline
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Join Date: Jul 2010
Posts: 1,638
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Quote:
Originally Posted by MilkyMilkyCamel [You must be logged in to view images. Log in or Register.]
Responding to lindz,

It was my impression that the majority of community feedback over the past two weeks regarding the resist system was that there were too many full resists / full lands happening, and too few partial resists (compared to classic, I mean, and not just some players' preferences).

The resist system they had in place was not exactly the same as the classic system, correct? And that is because the exact resist check formulas for classic are unknown?

If the answer to either of those questions is a definite, verifiable "no" -- without any exceptions or additional modifying clauses -- then yes, I would agree that the proposed changes represent a major departure from the ideals that the server was built upon, and I would be very disappointed.
Lookie! Another person with good analytical skills! I think we're up to four or five people now?
 


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