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  #151  
Old 04-12-2010, 02:40 PM
Finawin Finawin is offline
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Would chat channels be an acceptable replacement for /ooc and /auc, if we got them working?

Discuss.
Definitely, but if it's going to be a nightmare to get the code up and running where it's stable...don't bother taking any additional time coding this, IMO.
  #152  
Old 04-12-2010, 02:42 PM
Bones Bones is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Would chat channels be an acceptable replacement for /ooc and /auc, if we got them working?

Discuss.
It wouldn't change anything. But sure, why not?
There are people who want to get rid of global chat because of spam.
There are people who want to get rid of global chat because of the topics of conversation.
And then there are people who want to get rid of global chat simply because it changes the environment of the game. Although the population is still a little low for that. I would say when the population at peak hours is around closer to 1k+ and 400-500 on non-peak hours.
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  #153  
Old 04-12-2010, 02:52 PM
jilena jilena is offline
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Noooooo... Nobody likes me I won't get invited to the cool kids chat channels... Now I can force them to read how much I love Jesus in /ooc.
  #154  
Old 04-12-2010, 02:53 PM
Nedala Nedala is offline
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Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
And then there are people who want to get rid of global chat simply because it changes the environment of the game. Although the population is still a little low for that. I would say when the population at peak hours is around closer to 1k+ and 400-500 on non-peak hours.
this
  #155  
Old 04-12-2010, 03:00 PM
Intricus Intricus is offline
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Originally Posted by jilena [You must be logged in to view images. Log in or Register.]
If you solo in EQ without talking or interacting with anyone I can only assume there is something wrong with you.
I for one most definetely have to disagree with, and am actually somewhat offended by that statement. I am not the most social person in PJ99, and I don't have a recognizable name due to the fact that I make a name for myself with my online personality
...but my toon is only level 20, and I am almost fully magical-geared, due to soloing mobs that drop decent loot/coin..I don't think if I grouped constantly I would have been able to do this, due to the fact that sharing loot and items would be involved. And if you can group at low levels and do what I have done soloing, then I could only assume you became so close to somebody with a level 50 main, and bonded with them so much, that they logged in their main and gave you some hand-me-down-gear. Call me selfish, but honestly my main inititiave wasn't to group and make friends while playing this game, rather was making a character from scratch, and gearing him out with decent loot, all the while seeing if I could SOLO original EQ content, from level 1-50. As I said I'm only level 20, and I've been able to do that so far. Lot of deaths, and some frustration, I get lonely at times and want to group every now and then, but when alls said and done, I can do what I set out to do, and enjoy it.

While this is a MASSIVE MULTIPLAYER game, this isn't a chat room. I can't understand why something is 'wrong' with somebody who enjoys soloing.
Last edited by Intricus; 04-12-2010 at 03:12 PM..
  #156  
Old 04-12-2010, 03:10 PM
Sono_hito Sono_hito is offline
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I second that. Its a multiplayer game, but that doesnt mean i have to be social with anyone i dont want to be. (which honestly at times can mean most people)
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  #157  
Old 04-12-2010, 03:22 PM
Thorjorkill Thorjorkill is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Would chat channels be an acceptable replacement for /ooc and /auc, if we got them working?

Discuss.
Waste of time. Whats going to happen, is everyone is going to join "/1" as opposed to building a social network, which is currently the problem with "/ooc" btw.

I'm not advocating people sitting in the EC tunnel to peddle and buy wares. However, in early EQ, you got to know people that could get stuff, were basically merchants, and they typically got added to a friends list when you got a good deal. There is NO reason not to put an auction house in game RIGHT NOW, as transactions between players are of a completely non social nature.

What I fondly remember is people building relationships within this game. Close ones at that. Not just drivel spouted forth in OOC (which has gotten way the fuck out of hand lately)

OOC shrinks the world and kills much of the social aspect of the game. If by social, you think I mean "chatting" you are a retard. (thats directed to everyone btw)

The lfg tool works. The /who tool works. You want to know where a friggin cleric is that is high enough to ress you? Send them a tell. You want to find out if a camp is open in LGUK, be creative, use the damn who command, and stop flooding ooc. You need info about something? Send that 48 pally a tell...

/OOC is not a good alternative to build social relationships in this game. It feels cheap, and its INTRUSIVE. You can say "turn it off then" but thats not really the point is it, as OOC is currently used to shrink the world, its wares, and its player base, to the point where I feel like I'm playing runescape with 500 other faceless people.

Oh, and Fin, no ones gives a shit as to your forum prowess and your epeen. This is a large enough concern to many players, there is a reason it keeps being brought up...

I remember doing JUST fine on Rathe with peaks of 3 to 500 players without ooc. I did not get online and do a who. I checked my friends list, and went from there. Large friends lists are whats going to keep this server going socially, not a cheap alternative like ooc, which is just an enormous horseshit chatbox to try and accomplish personal tasks.

I guess I just come from a different generation of people that don't need to be instantly gratified, and call their friends, or hang out, as opposed to texting them, thinking in some way that is real social interaction, and I'm "somehow" building a relationship with a fucking cellphone.

---------------------
Quote:
Originally Posted by Finawin
HEY EVERYBODY STOP CRYING MY NAME IS FINAWIN AND YOU ARE ALL MAD WTF STOP BEING CRY BABIES JESUS CHRIST PLEASE DONT TAKE AWAY GLOBAL OOC IM NOT RAGING RIGHT NOW BUT ILL CLAIM YOU ARE
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This was full of win!
Last edited by Thorjorkill; 04-12-2010 at 03:32 PM..
  #158  
Old 04-12-2010, 03:30 PM
Malrubius Malrubius is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Would chat channels be an acceptable replacement for /ooc and /auc, if we got them working?

Discuss.
I always thought chat channels took away some of the immersion factor and hope not to see them here.

Keeping global ooc is fine for now, and maybe revisit the idea (of global ooc) when we hit 1000 online peak (i.e. a few hundred non-peak).
  #159  
Old 04-12-2010, 03:40 PM
Bones Bones is offline
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Originally Posted by Thorjorkill [You must be logged in to view images. Log in or Register.]
Waste of time. Whats going to happen, is everyone is going to join "/1" as opposed to building a social network, which is currently the problem with "/ooc" btw.

What I fondly remember is people building relationships within this game. Close ones at that. Not just drivel spouted forth in OOC (which has gotten way the fuck out of hand lately)

OOC shrinks the world and kills much of the social aspect of the game. If by social, you think I mean "chatting" you are a retard. (thats directed to everyone btw)

/OOC is not a good alternative to build social relationships in this game. It feels cheap, and its INTRUSIVE. You can say "turn it off then" but thats not really the point is it, as OOC is currently used to shrink the world, its wares, and its player base, to the point where I feel like I'm playing runescape with 500 other faceless people.
Basically hit the nail on the head. This same basic concept has been described several times only to be responded with something along the lines of "Stop beating the dead horse" or some stupid shit like that. (Its not a dead horse just because YOU say it is, Fin.)

Quote:
Originally Posted by Thorjorkill [You must be logged in to view images. Log in or Register.]
Oh, and Fin, no ones gives a shit as to your forum prowess and your epeen. This is a large enough concern to many players, there is a reason it keeps being brought up...
There is one reason and one reason only why he wants to keep his /ooc.
Its obviously the only social format he attends on a regular basis besides the occasional trolling of forum threads.
Typical WoW kiddie.
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  #160  
Old 04-12-2010, 03:44 PM
Finawin Finawin is offline
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Yeah, I totally get no social interaction and that's why I think your argument is absolute horseshit. You're so smart. I wish I was half as intelligent as you are!

It has nothing to do with the idea that your entire argument is retarded and that the majority of the server agrees. No, it couldn't be that we've already discussed this 100 times and the general consensus was to stfu. No, none of that!
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