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Old 10-19-2011, 09:54 PM
Lazortag Lazortag is offline
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This is an example of a bad bug report. The op asserts that there's a bug but doesn't explain what the intended behaviour should be. His evidence consists of memory ("I never remembered [it being that way]") with no links to old websites, everlore archives, or anything that could support his claim. It's also unclear what the "bug" is - the thread title says "NPC Damage, AC Values, Hit to Miss Ratio's", but the first isn't clearly a bug (he's using a sample size of 1 mob which could very well just be a tougher mob since it's a guard, and hasn't said what the appropriate max damage should be for a mob of that level (he also doesn't say what the mob's level is)), the second isn't shown to be abnormal in his logs (the mob hits for max 28% of the time which is pretty sweet honestly), and the third is taken over a sample of six hits when his melee skill isn't even appropriate for his level.

I hope from reading this that you, too, can learn how to spot a bad bug report.
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Old 10-20-2011, 09:45 AM
Jigga Jigga is offline
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question i have is, does current npc dmg,ac value, and hit ratio differ on red99 compared to p99?
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Old 10-20-2011, 10:56 AM
gloinz gloinz is offline
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mob damage is fine highkeep guards always hit that hard ( dont fuck with captain bosec if you think that guard qanyl is tough)

http://eqbeastiary.allakhazam.com/search.shtml?id=1608

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Oct 04 2003 at 10:55 AM Rating: Default
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Lowest level gaurd in zone, very few HP still hits for 60-70+ though. Easy for a melee to camp him if there like 25+, My necro did it at 20, my ranger did him alittle at around level 22, just have to be able to hit hard and fast and he'll be down b4 u know it!
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Old 10-20-2011, 11:21 AM
Lazortag Lazortag is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
mob damage is fine highkeep guards always hit that hard ( dont fuck with captain bosec if you think that guard qanyl is tough)

http://eqbeastiary.allakhazam.com/search.shtml?id=1608
That's from 2003 and doesn't say anything about Guard Qanyl. Either way, I confirmed in the other thread that either blue99 or the beta server has a bug with mob damage since they are different (Qanyl hits for 56 (twice his level, which is normal) on blue99, but 71 on beta). So you might be right but they'd have to change the damage on blue99 as well.

I still stand by what I said that this is a really poor bug report. Shoddy work Doors.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
Last edited by Lazortag; 10-20-2011 at 11:26 AM..
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Old 10-20-2011, 12:16 PM
Amuk Amuk is offline
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I remeber guards always underconning, even like lowbie nektulos ones and shit - test a goblin etc.
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Old 10-20-2011, 12:51 PM
gloinz gloinz is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
That's from 2003 and doesn't say anything about Guard Qanyl. Either way, I confirmed in the other thread that either blue99 or the beta server has a bug with mob damage since they are different (Qanyl hits for 56 (twice his level, which is normal) on blue99, but 71 on beta). So you might be right but they'd have to change the damage on blue99 as well.

I still stand by what I said that this is a really poor bug report. Shoddy work Doors.
if guard blayle the lowest level mob hit for 60-70, then by law of "duh" the higher level guard qanyl (by at least 8, up to 10) is gonna hit for more.

infact his damage looks low to me he should be double attacking you for 80 but this im not positive of
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Last edited by gloinz; 10-20-2011 at 12:54 PM..
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