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#1
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![]() I believe it means you now have to out damage your pet to not lose half the experience.
Probably doesn't hurt magicians or necros too much, but will really suck for enchanters who cannot really do significant damage themselves. http://everquest.allakhazam.com/story.html?story=960 | ||
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#2
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#3
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i'm assuming that this is going to change to the 50% damage = 50% exp taken scheme, which is going to suck balls for my enchanter since i can't do any damage without a pet. D: | |||
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#4
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Saying "well, new scheme isn't as classic" doesn't work, because someone made the decision to forget about classic and change the boat routes in OOT. New scheme is better in every way. Moving to the old scheme is regressive. I have an enchanter too, and a necro. My necro will probably be OK, but not my enchanter. I'm not happy with this. What's the point in it? (my enchanter is too low for me to worry about him doing more than 50% damage, because he does that without even trying at his low level)
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Last edited by MrSparkle001; 10-23-2011 at 05:37 AM..
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#5
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#6
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Like I said, it probably won't affect me because I've been playing under the assumption that it was already like this, which may make you wonder why I don't like this change. I'm of the opinion that not everything about classic has to be emulated, when improvements were made later. There were a few changes post-classic that were really good, like the pet exp change. Another example is the nerf to DOT damage on moving mobs in classic that was repealed in Velious. There's no need to patch that DOT damage nerf in if it was later repealed. It's regressive. Yeah, you can say "well that was classic" but then I can say "well why did you choose to alter boat routes? That's not classic". Oh well. My necro will be fine, and my enchanter will have the same trouble I expected he would have anyway. It's just odd decision making, picking and choosing what parts of classic to add and what parts to alter.
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Last edited by MrSparkle001; 10-23-2011 at 06:05 AM..
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#7
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![]() And I was all stoked to start charm soloing on my Enchanter. Bleh. :|
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#8
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There always were lots of bixies in Kithicor | |||
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#9
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![]() why would you fucking nerf charm soloing exp of all things. Nerf PBAOE and bard swarm kiting exp
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#10
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![]() I'm not a chanter or a low dps pet toon, but I don't really understand why pets should even take any experience at all. Didn't take all of this into account when they balanced classes? My guess is that they cut experience because they were afraid of exploits or bugs. In a similar way, developers will often cap stats and skills just in case a hacker figures out how to boost them to extremes.
(keep in mind that pets AUTO-defend - this makes developers anxious) I don't think this would ever be a part of a single player game because in that kind of game hacking only influences YOU, not others. In MMOs, hacking (exploiting oversights or bugs) influences everyone. For example, in single player games you can turn on cheats. In MMOs, you can't (GMs can).
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
Last edited by stormlord; 10-23-2011 at 10:05 AM..
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