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  #31  
Old 11-02-2011, 11:29 PM
oldfish oldfish is offline
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Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
Die 6 times an hour for 12 hours what the fuck are you talking about. The idea behind it is someone you kill won't flip his shit and try to bind rush you all day. The last person I saw do it was Yulath on Secrets box, where we had to literally go to his bind spot and kill him over and over while we CR'd fear - it's fucking annoying, I just don't know if the exp hit will be large enough to deter someone max 50.
Gfay was pvp central on Rallos, id often do some long ass stretches of PVPing there, sometimes for 12 hours, just like i described.

Someone still has to wait for mana regen if he wants to bind rush you?

I dont know, to me bind rushing sounds alot less annoying than nobody playing the server beside the 2 big guilds because of XP loss.

Maybe they could code that if you die more than X times in Y amount of time, you get rooted for Z amount of time.
Last edited by oldfish; 11-02-2011 at 11:32 PM..
  #32  
Old 11-02-2011, 11:41 PM
gloinz gloinz is offline
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Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
Gfay was pvp central on Rallos, id often do some long ass stretches of PVPing there, sometimes for 12 hours, just like i described.

Someone still has to wait for mana regen if he wants to bind rush you?

I dont know, to me bind rushing sounds alot less annoying than nobody playing the server beside the 2 big guilds because of XP loss.

Maybe they could code that if you die more than X times in Y amount of time, you get rooted for Z amount of time.
sullon zek had higher xp loss then this server and it did just fine 1% is NOT gonna hurt anyone who isn't either bind rushing or dying 6 times in an hour somehow like your dumbass

no xp loss is just inviting ppl to bind rush/bind wherever the fuck they want cuz if they die they can just lol

having xp loss makes you care slightly about dying, it makes you consider logging out instead of going afk in random spots, it basically makes you a little cautious about pvp however little it might be

and like i said if you die 6 times in an hour you are doing something very wrong and should probably rethink ur tactics

and 1% xp loss isnt gonna make the only ppl playing the 2 big guilds cuz i can promise you i won't b playing in either big guild and i will b playing
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Last edited by gloinz; 11-02-2011 at 11:44 PM..
  #33  
Old 11-02-2011, 11:53 PM
oldfish oldfish is offline
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Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
sullon zek had higher xp loss then this server and it did just fine 1% is NOT gonna hurt anyone who isn't either bind rushing or dying 6 times in an hour somehow like your dumbass

and like i said if you die 6 times in an hour you are doing something very wrong and should probably rethink ur tactics
Something "very wrong", you mean like fighting people who are 90% twinks?

Which will inevitably be the state of the server after a couple of months?

Then the only PVP option for new lowbies will be

a) skip pvp

b) pvp but lose xp

They wont even be able to get 5 untwinked lowbies together and gank a twink for gear because theres no item loot. They will have nothing to gain from PVP, i dont see twinks carrying coins on them while they are rampaging in lowbie zones. So not only will new guys wont be able to gain anything from pvp, they will lose xp.

At least on Rallos, i died 90% of the times to twinks but when we did get one, we got to loot him. On top of that, i got to practice alot without losing xp.

I really dont see much of anyone playing the server with XP loss after a couple of months beside people who were there at the start.
  #34  
Old 11-03-2011, 12:32 AM
Amuk Amuk is offline
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Ur cup is half empty.
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