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#1
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#2
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The EQ team knew about recharging for several years and never did anything about it at that time. They were 100% aware of it, they even helped guilds recharge items at the server wide test of tactics 18v18.
I find this issue pretty simple. If the Devs feel that recharging a certain item is to overpowered then they change that certain item instead of messing with the whole system just like they did with Ivandyr's Hoop. Items with charges is one of my favorite things in EQ. It's an awesome time sink that make the game a lot more flexible and enjoyable. | ||
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#3
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Hell, go check out Fires of Heaven. They dinged a warrior (take a guess who) 1-50 in 12 hours a few months after the server went live in 99. I'm sure if they figured out how to ding a warrior to 50 in half a day, when it took 99.9% of the remaining server 6 months, they surely knew about the Ivandrys Hoop (this is just one example). | |||
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Last edited by skorge; 11-08-2011 at 09:40 AM..
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#4
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dude PLing a warrior from 1-50 in 1 day is piss easy, on live i got a chanter from 1~46 in 8 hours during velious ... PLing a warrior from 1-50 in classic is even easier if you have access to a red / white dragon tooth (like FoH definatly did) and a cleric, mage, druid, chanter etc. behind you to buff the fuck out of you ... 3 ~4 people can easily PL any class from 1~50 in less then 24 hours playtime ...
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | |||
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#5
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Last edited by Samoht; 11-08-2011 at 01:20 PM..
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#6
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get rid of all clicky items, most are just exploits and game would be fine without them, I will follow whatever guide line R99 staff decides and live with them.
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#7
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