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#291
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But ya sorry I suppose I posted a needless affirmation of what I consider very good information. | |||
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#292
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![]() Thread still relevant imo.
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[60 Oracle] Psilocybin (Bear) <Taken>
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#293
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![]() Old thread i realize. As a 55 Iksar SK I did some testing. 3 hours chain killing in Karnors with a hybrid other than myself, made 1/2 a blue bubble in 3 hours. 2 hybrids other than myself, 1/10 to 1/4 blue bubble( very hard to tell what i actually got) in 3 hours. For both groups I was the highest level toon with the lowest being 3 levels below me. 3 hours in a group with me being only hybrid 1.5 blue to 2.5 blue depending on how many rogues. And these were all non stop chain killing groups. I have pretty much quit grouping with other hybrids, I will turn down these groups , its really a waste of time. The time could be more usefull factioning than exping. I can be picky, I have till luclin is released to get to 60( if they ever decide to even do luclin).
Serpator 55 Iksar Shadowknight | ||
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#294
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It's classic, i know... I guess when I was much younger playing EQ in 2000/2001 i didn't mind gaming 4-6 hours a day to get anything done. | |||
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#295
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![]() I just play my hybrids anyway,still fun to play.
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#296
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![]() The real problem with this issue is the fact people are aware of it. It is absolute hell trying to get a group as a hybrid. I personally know several rangers/sk's that have quit the sever (red 99, leveling up fresh) because they got sick and tired of lfg all day and no one wanting them.
People know about this, and its effecting groups and subs (if we'd have subs, lets say players staying with the server). It was exactly when those two things started happening that Sony put an end to class penalties. At the very least I strongly advise class penalties remain the hybrids burden to carry alone. Dont make them handicap other group members because (just like on classic) they just get rejected from groups (which is what is happening now, ive seen it myself). It really is very frusterating, for the hybrid and for others who group with them. Its cutting both ways. | ||
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#297
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![]() Subscriptions were on the rise in eq before it was removed, and population on P99 has taken rises and dips consistent with content release timing and other games hitting the market. The experience penalty was in when the server hit 1500 at Kunark release. It's a nearly insignificant factor on population. The experience penalty has had no statistical correlation on subscriptions on live or player population on P99.
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#298
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![]() Quote:
I'm sure Im not the only one who took a break and bitched about it in feedback/forums when it all dawned on us at that time what was going on. Then it was changed. My point is , we are at the point in the timeline where "its all dawned on us" and it effects groups (and "subs"). I see this everyday in game, the snide comments from group members, how they are "doing me a favor" etc. Not asking for a lifting of the penalty , just that we (hybrids) carry it alone, so it dosent distrupt the social aspect of the game for us (grouping). | |||
Last edited by Palemoon; 12-24-2011 at 06:25 PM..
Reason: typos
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#299
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#300
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![]() Originally I disliked the way the exp penalty for hybrids was done, (40%, no sharing with group) but I came around to the idea. I makes sense in a role playing kinda way - your class has the difficulty of mastering two professions and so levels up slower, fair enough.
However I have always loathed the way the penalties are now shared with the group. EQ for me is about grouping up with people and sharing the penalty goes a significant way to making this more unpleasant. Frequently groups will turn your class down. Other times you will get an invite but have to deal with mealy mouthed comments about the exp rate. Even in groups of friends that welcome you I feel a underlying guilt that I am holding them back. It is crazy that you essentially have to ask your friends to take a hit just to play the game together. I can't accept the counter argument that hybrids allow groups to perform better and therefore warant the penalty. I think this argument could only be valid if it was true in the majority of cases. As anyone has played with a good bard will know, they can add a lot - and it is certainly interesting to debate what is better, an enchanter or a bard. But I don't think it can reaonably be claimed that what they can offer is so superior to an enchanter as to justify the penalty. And as for rangers (my chosen class) then well....lol | ||
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