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#51
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jobs family social lives *see what I did thurr?* | |||
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#52
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So...let's actually look for a way to work this out not just rant about it. If an alliance of guilds kills Nagafen, then get on the rotation. Problem. Currently only 3 guilds kill nagafen. Solution Those 3 guilds could agree to give a set amount of time to kill Nagafen. Nagafen doesn't die within XYZ, thenyou are not on list yet. Nagafen spawns again next week. XYZ hours pass, nagafen doesnt die to the alliance --you are still not on list yet. Multiple guilds want in rotation at the same time? Alternate turns. Win against Nagafen, assume control of that Ragefire, you are now in rotation, bump all back 1. If you can't kill nagafen by your own, you cant actually gain access to the lair if Nagafen were left up. Which leads to the obviously bad situation of, now 3 guilds arent killing Nagafen and aren't getting Ragefires, to keep other guilds out who want to free-ride on an open lair with no Nagafen. which no one wants. We want a solution that produces epics for the server that doesn't involve people clickin like mad for 72 hours. Anyone saying theyre bringing people to poopsock for 3 days...try getting your clerics to click into empty space for 72 hours, every time Ragefire is in window...see how fun it is. Two guilds who normally cant agree on anything agreed to this in hours. It's that bad | |||
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Last edited by Kole1; 01-19-2012 at 03:21 PM..
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#53
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The only rub with killing Nagafen is the "spend time to level up alts to 52 and cap them" to kill him. That was an idea that worked well on live servers, because the "top end" guilds often moved on, and smaller guilds and pugs then went for Naggy (I realize not all servers were this way, but it did happen).
Here though, with much more stale content, he's still contested for some reason. The level cap on Naggy doesn't fit this server. Lots of things about live don't fit this server.
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#54
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#55
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But real talk here. If they want to sit infront of their computers day in and day out let em. Eventually they will grow old and die or find themselves on the streets begging with a cardboard sign "Lost job - p99 went down, blame SOPA will work for pixels" all while they remember the hundreds of hours they spent sitting on a spawn waiting for a dragon. News flash, dragons aren't real you can take your plate armor off now its just a game =D | |||
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#56
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But this is a key point here. Currently, Nagafen is heavily contested by IB/VD/TMO. Which means, he dies the moment he spawns. The other guilds that want to get in on the list want IB/VD/TMO to concede their spots(after camping for countless hours) at ragefire, AND clear nagafen for them OR give nagafen up for an unknown amount of time for other guilds to kill. If that isn't asking for communist charity, I don't know what is. Just think about it objectively. What incentive does IB/VD/TMO have to give all of the above up? Really looking for a good answer here. | |||
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#57
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#58
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If classic variance were enabled or serverpops you'd see a very different scenario, Shinra. There's a reason why this server has a massive turnover rate and the top guilds are leading in that respect, and it's not because you guys are awesome to poopsock with. I'd say it's probably because you have to sit for days when it was only required for hours on live. Personally speaking, I'd wager div would get a couple targets a week if that were the case, unfortunately Rogean's a fucking dumbass and only listens to people like you or whoever is in irc/mumble at the time
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#59
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if you don't think naggy would die if ib/tmo/vd didn't kill him then you are just naive.
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#60
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