#21
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Doesn't the skill channeling work to mitigate standard melee interrupts?
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#22
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stun immunity and spells being interupted are two different things. I have played an ogre shaman on live since 2002. I got interupted plenty back in the day. but i never got the you are stunned message and couldn't do anything until stun wore off.. like my barb shaman friends. My shaman is only level 6 on p1999 and not may main .... Has anyone actually been Stunned on p1999 from the front on an ogre with melee? i don't really care about spells being interupted. Actually stunned.
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#23
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Quote:
Motions interrupts are the only thing other than SPELLS than should stun an Ogre(from the front), but if you put Ogre in a corner or back to a wall, the motion is almost non-existent and there should basically only be spells interrupting you.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | |||
Last edited by girth; 05-11-2010 at 06:56 PM..
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#24
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Quote:
Why do I even explain to you people...the dev knows exactly whats up and thats what matters. I'm done in this thread unless Haynar needs something.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | |||
Last edited by girth; 05-11-2010 at 06:57 PM..
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#25
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update?
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#27
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Pretty sure it works, but you can still get interrupted by melee push.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#28
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ok thanks much
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