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#41
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Its the EQUI_xxxxx header part I missed at first also.
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I have to many alts...
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#42
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Last edited by JaVeDK; 05-12-2010 at 12:32 PM..
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#43
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![]() How does this UI handle additional hotbars? I don't recall that bit...
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#44
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![]() Is there a way we can switch out the buff icons to the original EQ ones?
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#45
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![]() http://www.4shared.com/file/arZbBBUY/Vert.html
I uploaded my Vert UI folder with a few things I grabbed from the Glass UI and the Vert UI, and mixed what I thought was best. Changed old spell icons back, and a few other things.
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#46
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-Taja, swarm trainer
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#47
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![]() [You must be logged in to view images. Log in or Register.]
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#49
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![]() @gorgetrapper
I love what you've done here, but this reminded me of something I did in EQLive that I would need to change here as well. For the player stats window, I recall that I either edited or downloaded that file so that it only showed the top half (not the resists or stats below them). This allowed me to stack the player window with the group window to match the height of the inventory window for more efficient use of space (and I still have access to that info via the inventory ui). Could you point me to the file I need to edit to achieve this? I have a dangerously limited understanding of XML, but i should be able to figure it out if I observe the structure. UPDATE: EQUI_PlayerWindow.xml is the file i do believe, and so far I've done nothing but break it, haha! Thanks much, Gnada | ||
Last edited by isdnelson; 05-13-2010 at 02:58 PM..
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#50
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![]() Hi, to use this new UI do I have to delete anyhting first or just unzipp it to where you said to? I dont know why but ive never really messed with other UI playing mmorps. You think I would have in the 12 years ive been messing with them [You must be logged in to view images. Log in or Register.]
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