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  #11  
Old 04-22-2012, 09:33 AM
Deverell Deverell is offline
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Join Date: Apr 2012
Posts: 80
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It's not as if you're gonna have avatar on at all times unless you get a primal weapon, and you probably won't unless you're among the top raiders. That's easily a year away anyway, so that's a bit long-term to plan for already. I wouldn't take avatar into consideration.

Dex helps your proc rate, but it's so little that you probably won't be able to tell the difference unless you parse hours upon hours of grinding and look at the data. It's an invisible difference. Several hundred hp is a very visible difference, and I'd consider it much more important than what will probably amount to 0.05% higher proc chance. Ever since the devs nerfed proc rates last year, it has been pretty insignificant.

If you're as concerned about stats and mechanics as you seem, you really have to realize that ogre is the best choice in that regard. It's also the only warrior race that retains a useful innate ability once everything else is capped out, which you will in the end if you raid. In Velious gear and raid buffs, your dex will be capped as well and all the races will be equal except ogres are immune to bash and iksar have 42 more AC.

You can pick any race and do just fine, but if you want the mathematically best character, it's ogre (or iksar if you only care about the very end result). The stamina will serve you well until it's capped, and by then you'll be fine in the dex department and you won't lose swing time to constant bashstun.

If you want to disregard all that, you can play whatever you like and it won't make you incapable of doing whatever it is you want to do, just a little less solid.
Last edited by Deverell; 04-22-2012 at 09:37 AM..
  #12  
Old 04-22-2012, 09:53 AM
Troop Troop is offline
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Join Date: Sep 2010
Posts: 24
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I take pretty much everything into consideration just to make a clear choice. I might end up with the Ogre/troll/dwf mix but first I want to cover bases.

Thanks for more info again, if procs were nerfed than that does change something thought.
  #13  
Old 04-22-2012, 12:53 PM
RahlaeRuffian RahlaeRuffian is offline
Kobold


Join Date: Aug 2011
Posts: 171
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Str and Dex are the most important to me. I play a barbarian and I'm still trying to get my str high enough to max out with shammy buffs. My dex is also pretty low so I'm trying to upgrade that stat attribute as well. If I am left in a berserker frenzy I do pretty well in the dps dept. if I have the right kind of buffs, but I also do ok in general if my health is staying topped off. Right now I think much of the talk about whats better to invest in doesn't really matter a whole lot. In the end game you will know what items are upgrades for you and what stuff to shoot for. You'll always want to aim to get your AC higher, as well as your main stat line attributes (str, dex, and sta). It's probably nice to have the highest HP or AC warrior on the server, but you can also have fun with other unique avenues you may decide to take your warrior down and the truth is you'll probably still be able to tank those tough bosses as long as you invest the time to get good and geared.
  #14  
Old 04-22-2012, 02:03 PM
webrunner5 webrunner5 is offline
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Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,095
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Another thing to think about is Large races, IE, Ogre, Troll are a turd indoors. Unrest is one zone that comes to mind. Ant's Legs work but are 250 Plat a stack. That adds up. And Shrink only works in indoors zones, so not in Unrest. And for some reason I am seeing less and less Shamans lately.

I had a Gnome Warrior on here that I deleted at like level 14. It was too hard to see to pull with a bow, or see around other players in the group. It was a tough little Bastard though.

I am a very big believer in having AC, AC, AC on a Tank. I played a Cleric for years on Torvo and I know what AC does to make a healers life better.. But the small races suck with the low starting strength to be able to wear plate and carry 6 different weapons on them and bandages by the bags full, etc.

The Ogre Stun Resist is a nice thing to have, so they are almost always the Tank in raids. But the odds of anyone ever being the main tank on a Raid is just about zilch shit. There is usually only one main tank per guild so good luck getting that unless your best friend is the Guild Leader.
Last edited by webrunner5; 04-22-2012 at 06:55 PM..
  #15  
Old 04-22-2012, 04:26 PM
Slave Slave is offline
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Join Date: Mar 2011
Posts: 2,339
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Quote:
Originally Posted by Scavrefamn [You must be logged in to view images. Log in or Register.]
I don't think new players (especially warriors) will be getting hold of a Fungi Tunic anytime soon after starting.
Who said anything about new players? His join date is 2010. And why would someone start a warrior if they're new? Don't do that. [You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by Deverell [You must be logged in to view images. Log in or Register.]
Dex helps your proc rate, but it's so little that you probably won't be able to tell the difference unless you parse hours upon hours of grinding and look at the data. It's an invisible difference. Several hundred hp is a very visible difference, and I'd consider it much more important than what will probably amount to 0.05% higher proc chance. Ever since the devs nerfed proc rates last year, it has been pretty insignificant.
I am 100% sure it's about 2000 times more improvement than this.
  #16  
Old 04-23-2012, 02:16 AM
Enygma Enygma is offline
Sarnak


Join Date: Jul 2010
Posts: 464
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go all agi / dex ...

hardest thing to max as an ogre is agi.
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