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Old 04-24-2012, 06:54 PM
Artah Artah is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
I can't imagine any corpse dragging would cause instant KOS status, but that instead the dragger takes on the faction status of the dragee.

I'm not sure what kind of cross-check would be involved or if a corpse can retain a faction status.
I remember that the KOS status was temporary and only lasted until the player zones out then they are back to their original faction when they zoned back in. They become kos again if they start dragging again (had too much fun with this). I am not sure if it's an entire zone temporary faction change or just the aggroed NPC and anything that was aggroed by association.
  #2  
Old 04-24-2012, 06:57 PM
Arteker Arteker is offline
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was one of the main reasons robes for necros have summon corpse in it as cliky .

Rogues find hard to drag corpses in such zones for that reason (most times was monk work). it changed when they added the AA for hide
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Old 10-02-2013, 07:41 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
I can't imagine any corpse dragging would cause instant KOS status, but that instead the dragger takes on the faction status of the dragee.

I'm not sure what kind of cross-check would be involved or if a corpse can retain a faction status.
What about it being a flag on the "item" that it was killed by a zone npc?
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  #4  
Old 04-24-2012, 05:35 PM
happyhappy happyhappy is offline
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Thurg a&b, ToV, Skyshrine, WW (dragons not random drakes and wurms), DN (rat faction), CS (only otters), Kael, Growth are the ones as far as I can remember.

Also, the dragged had to be KoS by faction, not agro. Like if you are ally to thurg, nuke a guard and die, you could get dragged with no issue.
  #5  
Old 04-26-2012, 03:18 PM
Nuggie Nuggie is offline
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Last edited by Nuggie; 04-26-2012 at 03:28 PM..
  #6  
Old 04-26-2012, 04:23 PM
Treats Treats is offline
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I'm certain it would happen in Temple of Veeshan. Factions a bit different though depending on where you go.

Inside the door to the Halls of Testing - All aggro, if you opened the door the drakes outside would assist also.

West ToV (Gozz/Len/Telk) - All on CoV faction.

Past the door to North I cannot remember what faction the Wyverns/Eashen of the Sky/Ikitiar the Venom were on. I think CoV but not totally positive. The smallish mini drakes above Eashen were all on CoV as you needed a Mage to CoH there to insert in. The two large drakes in front of the drop off to Aaryonar and beyond should all be fully KoS no matter your faction and give negative hits to CoV.

Plane of Mischeif I dont think there is anything there that gives any type of faction hits except for a few named mobs. However they could all be on Denziens of Mischief, I cannot remember ;/ The pansies in the forest however are KoS to all.

Lithiniath has his own faction. -Lithiniath, +Gelistial??

Stomples on Denziens of Mischief. (Give Debbis his foot to repair faction)

Debbis the Fish on Denziens of Mischief.

Cannot recall about Plane of Growth or Skyshrine (almost positive Skyshrine used this for sure though).
  #7  
Old 04-24-2012, 07:01 PM
Ele Ele is offline
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Anyone have input for how the faction sharing worked while FD on a monk/sk/nec?
  #8  
Old 04-24-2012, 07:05 PM
happyhappy happyhappy is offline
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Flip flop was essentially like invis, no agro trigger if you /corpsed while fd.
  #9  
Old 04-24-2012, 07:19 PM
Spitty Spitty is offline
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Corpse aggro was definitely classic - right from the get-go. It may not have been been around in early stages of testing, but it quickly became obvious how easily exploitable the raid zones in Velious were.

All you needed was a single epic cleric in your guild on +CoV and you could bring a whole raid right into Yelinak's lair, for example.
  #10  
Old 04-25-2012, 12:36 AM
Asher Asher is offline
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Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
Corpse aggro was definitely classic - right from the get-go. It may not have been been around in early stages of testing, but it quickly became obvious how easily exploitable the raid zones in Velious were.

All you needed was a single epic cleric in your guild on +CoV and you could bring a whole raid right into Yelinak's lair, for example.
As opposed to the more difficult method of a lvl 55 mage with CotH parked there.

Asher
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