Quote:
Originally Posted by Null
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This shows the total damage for Wizard with 2000 mana casting Ice Comet / Conflag / Rend until they run out, this doesn't factor in mana regen or leftover mana (I assume whatever is left is for utility spells). Used 1000 casts per resist level
Ice Comet (this would be about 1/5 less for anything less than 2000 mana just fyi)
3690 @ 50 CR
2845 @ 100 CR
2005 @ 150 CR
1505 @ 200 CR
Conflagration
3256 @ 50
2488 @ 100
1688 @ 150
1344 @ 200
Rend
3605 @ 50
2744 @ 100
1925 @ 150
1477 @ 200
Does this seem unreasonable?
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Have you considered tweaking your examples to show the chance of killing say another wizard who just sits there and casts diamond skin? A wizard with 2000 mana and 50 to all saves could stand still casting diamond skin and live through anything his/her opponent cared to cast. Average resists for a buffed wizard with middling gear and two clickies is going to be around 200fr/cr/mr during kunark and north of 300 during velious. Even with 4000 mana you couldn't kill another wizard who sat still casting skin. There is little to no chance of killing most classes if they stand still and cast defensive spells. A monk with great gear and buffs could hit mend and run a wizard oom.
I do not mean to say that you could kill these classes reliably on live, but you had a decent chance. Although I am not sure that the comparison to live applies with your method of balancing pvp.