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  #1  
Old 05-25-2010, 05:52 PM
fastboy21 fastboy21 is offline
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Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
It's unfortunate that I have to waste a spell gem just to nuke for 4 damage.

I always imagined I was getting more exp when I nuked once. But it could also be my imagination. As I said earlier, I use most of my mana on healing instead of nuking. I'm a magician, not a wizard.
yes, having to stand up to nuke for 4 damage is an awful thing to have to do. /sarcasm off

is a magician really complaining about their leveling experience?
  #2  
Old 05-25-2010, 06:22 PM
nalkin nalkin is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
yes, having to stand up to nuke for 4 damage is an awful thing to have to do. /sarcasm off

is a magician really complaining about their leveling experience?
well, actually, doing 1 point of damage to a mob is more annoying than it sounds. Its ok if there is one mob, but when you start to fight multiple mobs it can get hairy. Say your pet pulls 4-5 things, this means you have to cycle each target and cast the spell a few times. But its hard to tell whether you cycled all of them or not if they are right on top of eachother. Additionally, the pet could only be hitting one mob, so that little 4 damage nuke can pull agro off your pet and send the mobs on you, and then you are pretty screwed. When I fight multiple mobs I find myself standing for near the entirety of the fight rather than sitting which I could have been doing. Surprisingly it can make leveling quite a bit less efficient than it could be, but its still way more efficient than most classes, and curbs afk leveling a bit which was their intention.

Using up one of the 8 spell slots is not a big deal cause I mean c'mon what are you casting... your an effing mage. You got DD and well DD.
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  #3  
Old 05-25-2010, 06:33 PM
Kraftwerk Kraftwerk is offline
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Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
Using up one of the 8 spell slots is not a big deal cause I mean c'mon what are you casting... your an effing mage. You got DD and well DD.
Don't forget Eye of Zomm. It finds itself a nice spot on spell gem 5 for what I like to call Magician Tracking.
  #4  
Old 05-26-2010, 05:50 AM
Brut Brut is offline
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Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
Say your pet pulls 4-5 things
And then the group zones out.

Ohwait you were soloing?

Why are you complaining?!
Imo the part where you can actually beat 4-5 mobs at the same time is what should be fixed.

I don't really see why you're in such a big hurry to become a mod-rod-factory, either.

Cast an AoE if you don't want to cycle through targets. If you're scared of aggro and think that's not cool, group with someone. Or become king of kings among pet control to get it to hit all 5 of em.
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  #5  
Old 05-26-2010, 07:22 AM
guineapig guineapig is offline
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Originally Posted by Brut [You must be logged in to view images. Log in or Register.]
And then the group zones out.

Ohwait you were soloing?

Why are you complaining?!
Imo the part where you can actually beat 4-5 mobs at the same time is what should be fixed.

I don't really see why you're in such a big hurry to become a mod-rod-factory, either.

Cast an AoE if you don't want to cycle through targets. If you're scared of aggro and think that's not cool, group with someone. Or become king of kings among pet control to get it to hit all 5 of em.
what he said...

You mean accidentally pull 4-5 or purposefully? If it's on accident, be happy if you survive. If it's on purpose and you pet is really killing them so fast that you might not have time to hit all of them then something is wrong here.
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  #6  
Old 05-26-2010, 04:53 PM
Gaimcap Gaimcap is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
well, actually, doing 1 point of damage to a mob is more annoying than it sounds. Its ok if there is one mob, but when you start to fight multiple mobs it can get hairy. Say your pet pulls 4-5 things, this means you have to cycle each target and cast the spell a few times. But its hard to tell whether you cycled all of them or not if they are right on top of eachother. Additionally, the pet could only be hitting one mob, so that little 4 damage nuke can pull agro off your pet and send the mobs on you, and then you are pretty screwed. When I fight multiple mobs I find myself standing for near the entirety of the fight rather than sitting which I could have been doing. Surprisingly it can make leveling quite a bit less efficient than it could be, but its still way more efficient than most classes, and curbs afk leveling a bit which was their intention.

Using up one of the 8 spell slots is not a big deal cause I mean c'mon what are you casting... your an effing mage. You got DD and well DD.

Does /assist not work on pets? They're NPC's so i'm not sure :/.

In any case:

/assist <petname>
/cast 1

Or:

/pet attack
/pause 5, /cast 1

Not too much effort >.>. Adjust the pause period as necessary.
  #7  
Old 05-25-2010, 06:35 PM
Ropethunder Ropethunder is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
yes, having to stand up to nuke for 4 damage is an awful thing to have to do. /sarcasm off

is a magician really complaining about their leveling experience?
Pretty much everything nalkin said. When pulling more than one mob it gets really confusing and also dangerous. Forgetting to nuke at all is also frustrating.

If a mechanic is implemented where healing the pet counts the same then it would be much easier in these situations.
  #8  
Old 05-25-2010, 06:43 PM
Kraftwerk Kraftwerk is offline
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Pretty much everything nalkin said. When pulling more than one mob it gets really confusing and also dangerous. Forgetting to nuke at all is also frustrating.

If a mechanic is implemented where healing the pet counts the same then it would be much easier in these situations.
In some situations, post-44 when your pet quads without weapons it becomes more efficient to let pet fight to 10% without heals then reclaim energy and summon a new one. Heal becomes useful very rarely post-44.
  #9  
Old 05-25-2010, 06:47 PM
Ropethunder Ropethunder is offline
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How do you reclaim and resummon without getting pounded?
  #10  
Old 05-26-2010, 06:37 AM
Ossigor Ossigor is offline
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Quote:
Originally Posted by Ropethunder [You must be logged in to view images. Log in or Register.]
Pretty much everything nalkin said. When pulling more than one mob it gets really confusing and also dangerous. Forgetting to nuke at all is also frustrating.

If a mechanic is implemented where healing the pet counts the same then it would be much easier in these situations.
You can't be serious.
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