#41
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population already dropping
was ~145 day or two ago at this time, now 82 | ||
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#44
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Agreed, the experience should be left at what it is right now, it's by far a huge enough time investment to get 60 at this rate, i think any slower will result in a negative effect.
There needs to be a balance, and i think its pretty good right now. With a job i can get around 3 levels per day at this rate playing around 4 hours a day (which still is a lot). I'm sure 50-60 will be slower but that's fine, the really boring part is 1-50, once you get 50+ you do more fun stuff while you exp, such as pvp, exp where good stuff drops etc. Keep it at this rate, add Yellow Text, watch box grow steadidly. Box has huge potential, enjoying it FAR more this time around with the added ooc + exp bonus and ofcourse kubark
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#45
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And 1-40 is a joke... if yer a solo class. Try to get to 40 as a Warrior or Rogue or Paladin. It is damn near insanity. Hot Zones are needed. Need to funnel people to places to support grouping and leveling together, thus finding friends and people you will level up with and form guilds and groups with after outlevelling that specific place. | |||
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#46
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I think what foxx means by "adding exp" is actually making it "more exp per kill" or "add exp bonus" so essentially he wants 1-40 to be a lot faster. got damn
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#48
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Ez to sit around and wait for the population to dwindle again because you can't nut up and contribute to it cuz it's 'too hard' if the 40 or so 2boxing stragglers that play on LoZ came to Red99 we would have had 200 on launch day. Fact is if it can maintain anything over 100+ single boxed, it is a success as far as the pop goes and way more than any variation of vz/tz or loz considering their numbers r boxed, just not that many people interested in playing EQ 14 years later.
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#49
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When the server launched i would have said its about the journey (aka pvping along the way) but since it seems we are not going to see the end of xp loss in pvp, i have 0 interest in rolling a pvp alt that i have to PVE grind to keep at the level i want him to be. Most people are 50 or close to 50 now and the fun is probably most at the end game also. Ive seen a new guy comment that the worse to him was the lack of people to group with at 18. Id say keep at least the current bonus, leave 50+ as it is (kunark launch bonus) because anyway right now, its 95% pve and 5% pvp in Kunark. We booted Nihi from KC last nite and they didnt even try to get it back, with their guild list being cut short. Im enjoying the new zones, but for me the fun will be at 60 fighting over PVE so i wanna be done with grinding ASAP since pvp is not happening much. We need a healthy population at end game and we need the new guys not trailing behind for months alone and finally giving up and logging off before they reach end game. | |||
Last edited by Tradesonred; 08-22-2012 at 10:42 AM..
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#50
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All 'hyrbid' exp penalties should be removed. It is a silly thought on such a small playerbase.
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