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#9
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![]() I noticed this behavior with the same patch that made NPCs slooowly turn to flee. If I fear the mob as it is turning, but not yet fully turned, I get this warping. Probably the same thing.
Its as if the client sees it going in one direction, but the server thinks the turn was completed. So when the client gets updated, it warps to that spot, but then continues in the direction the client thinks it is pointed in.
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Reptak - 60 Ikky Monk
Iniquity - 59 Ogre SK Aidar - 54 Woodelf Druid Chimeran - 36 DE Enchanter <The Mystical Order> | ||
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