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#231
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Your (no offense meant) idea of the greater good is very likely different than another's (say someone in TMO for example) | |||
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#232
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http://youtu.be/vr7MZr9bnuk Fazlazen accidentally trained us too!
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Monk of Bregan D'Aerth
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#233
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#234
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If I ever resort to childish rants and name calling, I consider the other side has won and move on. | |||
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#235
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To any and all interested Now that I think about it, he kinda reminds me of that guy that who was leading Taken. The super paranoid guy who always thought people in other guilds were out to get him. Can't believe I don't remember his name [You must be logged in to view images. Log in or Register.] EDIT2: Sharee lol
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Last edited by Autotune; 11-23-2012 at 03:06 PM..
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#236
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People tend to resent TMO because they never own this fact, instead preferring to troll and/or focus attention on their organized ground game which is in fact better than anyone else's on the server. So the reality is that TMO did not earn their spot at the top, they were the beneficiary of an arbitrary nonClassic jury-rig to win more loot than would normally be awarded to such tactics. Rogean, the lead developer, has proposed halving the current raidmob variance, and adding simulated patch days during which most raidmobs will respawn (along with FTE shout, an unmitigated positive). The problem with this is that the solution does not seriously address the root of the problem, the variance itself. The variance is what causes the largest, most active guild to obtain a dramatically increased percentage of loot, dwarfing even their (server-largest) efforts. And the greatly increased amount of drops could easily have unforeseen negative consequences. So basically we're left waiting on that patch right now, which as per these calculations will likely not have a major impact on the loot distribution of the server but may cause other chaos. Another 6 months down the road and there is another clamor for change, and the variance may be removed. But the development team has showed marked decrease in activity over the last year, a trend that may prove disastrous if continued. | |||
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#237
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#238
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#239
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#240
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Every step towards a more classic everquest project is a step in the right direction, regardless of what guild gets what loot. Quote:
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