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#11
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![]() um. this is a big deal that everyone has talked about and figured would never get fixed. pls fix it, they had it working on vztz and it made pvp more interesting.
example: that vid of heartbrand casting spells at hugs while HB was just hovering over the water... HB woulda had to dive in to start casting, then hugs would have popped out of the water just before HB was finished, thus wasting HBs mana and keeping Hugs alive ALSO: while levitating over water, you slowly sink into it (does this happen only sometimes, or always?). supposed to hover above the surface as if it was solid ground. stand still over some water and watch yourself slowly sink in. I think this server might not count the layer of water as it should be.. | ||
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#12
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![]() Can pretty much forget about any pvp changes I think at this point
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#13
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![]() Quote:
Quote:
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#14
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![]() the developers here have literally dumbed classic EQ down to the levels of WoW... way to pull a Sony and ruin classic EQ
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#15
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![]() i dont understand the line of sight on spells in this game. why does an ant block LOS? why are bolts functioning like regular nukes did in classic but regular nukes arent? not trolling im seriously asking. was LOS changed and this server is using how it works on live or is this something custom?
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Current Games:
Naw | ||
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#16
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![]() yes... did you even read the first page?
Null made it EQ on Rails | ||
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#17
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![]() Works on players but not on npcs, what in the flim flarm flam filth. Remove from hitting players.
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#19
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![]() add to the long list of things that are still broken here that vztz had fixed 4 years ago
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