Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-06-2013, 06:56 PM
Tr0llb0rn Tr0llb0rn is offline
Fire Giant


Join Date: May 2012
Posts: 720
Default

xp loss on death is needed.

"lock out times" is no good. A player should decide for himself if a battle is crucial enough to risk further xp loss to continue or not. Not some artificial "shadows rest".

BOTH sides in a pvp fight must always have skin in the game.

Who cares if it takes some grinding to get back xp after being stomped on. That puts you back "into" the arena as a xp'er, and provides for yet more pvp.

The last thing this server needs is to devolve into mindless zerg rushing over and over and over again with zero consequence. And thats what pvp is when it does not involve xp loss or item loot: zero consequence.

People need to stop trying to turn this server into candyland. Enough with the ezmode. Death needs sting.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:31 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.