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#11
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Oh no you didn't!
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#12
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OMG, that is such a good idea!!
Have 5 members battle it out!!! Yay!!! Earn some respect too with that scenario! DOOOOO IT!! | ||
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#13
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two enchanters battling it out!!
useless pets Mezz.... 6 hours gone by Mezz..... lol I keeeeeeeeeed, enchanters are dangerous Mez..... 9 hours gone by | ||
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#14
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Quote:
__________________
Brad's lying on a bunch of pillows in a back room pulling from a hookah pipe blowing out smoke rings and coming up with ideas for EQ and VG:
"Yeeahh. Dervish Camps. These Dervish people hang out in camps and then you come and kill them. For their rings. Yeah." | |||
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#15
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Lets see what Bob has to say about FFA... http://www.youtube.com/watch?v=wLT2s...eature=related
__________________
Ayrik vel'Dire -- Darkelf Shadow Knight
Emmuar - Erudite Cleric | ||
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#16
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Quote:
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#17
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This solution worked very well on Rallos Zek.
Although doing it in raid zones only tends to favor the large zerg guilds. Something like pvp at levels 40+ with the +/- 4 level attack range allows for a more level playing field... the smaller guilds can engage the larger guilds in wars of attrition. I don't think I ever heard one whine about raid spawns. | ||
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#18
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I have to say , that would be ridiculously fun.
Probably not as fun as /guildwar though which would be awesome. | ||
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#19
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I would just be happy with some pvp personally =D
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#20
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just flag raid zones as PvP...make areas around Vox/Naggy's lair PvP......that'll test the guts of everybody.
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