Project 1999

Go Back   Project 1999 > Class Discussions > Melee

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 02-23-2013, 12:14 AM
Seredoc Seredoc is offline
Kobold


Join Date: Feb 2013
Posts: 192
Default

The formula is the following(I just spent a yesterday locating all the info)
Mainhand normal ratio is (damage*2 + damage bonus)/delay with damage bonus being (level - 25)/3 and offhand being ((lvl + dual wield skill) / 500) * (dmg *2) / delay.

Using a level 50 with 200 dw skill: Jade mace as primary (9 * 2 + 8)/18 = 1.44(higher is better). AC as primary (15 * 2 + 8)/25 = 2.11

As secondary now, opening math is the same ((50 + 200)/500) = .5 so moving on. Jade mace .5 * (9 * 2)(duh) = 9 , 9 / 18 = .5 and now AC .5 * ( 15 * 2)(again duh) = 15, 15 / 25 = .6

Really generic example but all in all the AC is the better weapon in both categories, also to determine overall dmg ratio you add the two. AC main jade off is a 2.61, Jade main AC off is 1.94. Put your AC in your main hand.
__________________
Quote:
Originally Posted by Sirken View Post
common sense will set u free.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:23 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.