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  #81  
Old 07-01-2010, 04:05 PM
VincentVolaju VincentVolaju is offline
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Originally Posted by Landis [You must be logged in to view images. Log in or Register.]
what about rangers?
Good point......... lol.
  #82  
Old 07-01-2010, 04:06 PM
nilbog nilbog is offline
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Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Sweet! I can finally scribe "Endure DDOS!!"
Unfortunately, Spell: Endure DDOS requires components to cast. Servers also need to have a "DDOS mitigation hardware" in their inventory. Similar to needing a Fire Beetle Eye to cast Spell: Flame Lick.

Furthermore, Spell: Endure DDOS is most effective when server already has at least 36%-41% bandwidth haste. Otherwise the top guilds do not want it.
  #83  
Old 07-01-2010, 04:12 PM
Dantes Dantes is offline
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Originally Posted by VincentVolaju [You must be logged in to view images. Log in or Register.]
When a group is looking for a Tank, its not going to matter what class you are, as long as you CAN Tank. Now you might be moved behind Warriors now because of the EXP split, some people might say "Well, We handle the War losing aggro here and there cause we want more EXP". But all thats doing is just switching spots with how Warriors have been this whole time. Most groups would have taken an SK / Pally tank over a Warrior pre-patch, now it "MAY" be the opposite where well take a Warrior over a SK / Pally.
Shhhh. Stop spreading this propaganda. I like being unique. Now everybody is gonna roll warrior alts and I'll have to compete with twinked out UBER GUILD warriors who've had a full set of crafted since level 1. [You must be logged in to view images. Log in or Register.]
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  #84  
Old 07-01-2010, 04:16 PM
VincentVolaju VincentVolaju is offline
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Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
Shhhh. Stop spreading this propaganda. I like being unique. Now everybody is gonna roll warrior alts and I'll have to compete with twinked out UBER GUILD warriors who've had a full set of crafted since level 1. [You must be logged in to view images. Log in or Register.]
Exactly why I am selling over priced Warrior gear now =)

Come Warriors!!! Buy my expensive items for your twinking needs and make me richh Rich RICH!!!!!


Edit: Funny how FBSS's are being sold yesterday and today for 15-16k a pop >< Even had one sell for 17.5k to a pretty desperate little halfing warrior =)
  #85  
Old 07-01-2010, 04:28 PM
Thorjorkill Thorjorkill is offline
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Going to have to agree with Aeolwind on his exp rate recollections here, and i'm not one to kiss his ass, as there is plenty of different recollections between us.

Exp gain rates NOW are still faster than on live during the classic era.

FOR REAL go pound out 29 to 30, or 39 to 40 with the code being 100% correct for exp calculations like in live classic, and then come back here and whine about how slow you are leveling.

The code error that gave you 1 tick of blue for every 4 to 6 even con kills is not here during those levels.
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WOW GUYS THATS A HARD CONCEPT BUT NO I'M TOO FUCKING SELFISH AND NEEDY AND I NEED TO FIND A WAY AROUND THE RULES TO MAKE MYSELF FEEL BETTER

Seriously, every time I see a fucking thread like this OH MYGOD THEY HAD 14 PEOPLE ITS OUR MOB LOL OURS OURS OURS YESSS I just want to fucking deathtouch the entire guild and despawn the mob.
  #86  
Old 07-01-2010, 04:40 PM
rioisk rioisk is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
I didn't say it couldn't be fixed. I said it hadn't been fixed.

Priority generally is broken down 2 fold: Difficulty & aspect.

If something is difficult but will change an aspect of the game to be more like classic for a broader set of players it would be addressed with a higher level of priority. (This is the AC & XP Changes).

Something that is difficult that effects the aspect of the game for 1 small section of people would take a back seat. (That's where this falls).

Something that is easy that effects the aspect of the game for a large number of people would get top priority. (These are low hanging fruit and VERY rare).

Something that is easy that effects the aspect of the game for a few or small section of people will generally get worked as time/inclination allow. (These are common, me removing Rigg Nostra for example. He was pointless and non-classic).
This is great and everything the problem lies in the fact that some "negative" aspects are easier to fix then some "positive" aspects. The problem further lies in these "positive" aspects get patched out eventually...ie sword of runes proc and kunark. This makes it so that the game is skewed towards the negative without compensating for the "bugs" or "positives" in the game.

People getting banned for "abusing" pathing is an example. People who figure out how to use pathing to their advantage are not exploiting....they're merely figuring out the physics to use to their advantage. People did this all the time in classic and didn't get banned.


I think your definition of what is classic is different from the actual classic experience. I don't like how things are "tweaked" to be more classic....but aren't done in the proper timeline because of the time it takes to tweak them. It totally throws off the classic experience.


If I don't see proccing sword of runes on all mobs before kunark I'm going to be very disappointed.
  #87  
Old 07-01-2010, 04:48 PM
Paxton Paxton is offline
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I couldn't help but notice at least 4 or 5 people that posted in this thread now have the forum status of "Banned" under their name..

:O
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  #88  
Old 07-01-2010, 04:50 PM
Insedeel Insedeel is offline
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Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
If I don't see proccing sword of runes on all mobs before kunark I'm going to be very disappointed.
Wasn't that fixed before kunark?
  #89  
Old 07-01-2010, 04:50 PM
Paxton Paxton is offline
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Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
If you got the balls, time and inclination I can climb on test and even spawn mobs for you.
I'd be happy to dedicate some time, at any point, to being a tester here, if you have need.
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  #90  
Old 07-01-2010, 04:52 PM
Qaedain Qaedain is offline
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Quote:
Originally Posted by rioisk [You must be logged in to view images. Log in or Register.]
People getting banned for "abusing" pathing is an example. People who figure out how to use pathing to their advantage are not exploiting....they're merely figuring out the physics to use to their advantage. People did this all the time in classic and didn't get banned.
Except for the ones that did. See: Blood of the Spider vs, The Sleeper.
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