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#1
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![]() Well 2) is apparently the way it was until 2001.
Hybrids get more xp. So if you group with a warrior, as opposed to an sk/pal you get more xp. Something is really screwy about this whole thing though. Rogues and warriors get a 9 and 10% bonus respectively. What does that mean? say they should get 800 xp. Does that mean they get 880 xp? Or simply that the total xp they need to obtain a certain level is reduced by 10%? I remember Pyrocat put up the troll sk formula 1.4 for being an sk, 1.2 for a troll. total xp penalty = 1.4*1.2=1.68. We assume we know exactly what that means. Well what does it mean? Let's say a class with no bonus or penalty (cleric say) needs 1000 xp to get level 2. Does that mean a troll sk needs 1680 xp to get level 2? Or that xp received is divided by 1.68? I'm getting a headache. Edit: Just wanted to say that depending on how xp works, you have an additional bonus (warrior xp bonus %/# group members) for every warrior or rogue in your group basically, as opposed to any other class. Depending on how this all actually works though. It's not very big though. | ||
Last edited by Halladar; 12-01-2009 at 06:11 PM..
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#2
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![]() "Or simply that the total xp they need to obtain a certain level is reduced by 10%?"
That would be correct. Experience penalties didn't really exist in the form of a multiplier. Instead, classes simply required more or less experience to level. You're also correct in that a group full of Warriors and Rogues would level quite a bit faster than a group full of Rangers and Shadow Knights. I do not know how EQ-EMU factors things. Danth | ||
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