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Old 12-01-2009, 06:05 PM
Halladar Halladar is offline
Aviak


Join Date: Nov 2009
Posts: 95
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Well 2) is apparently the way it was until 2001.

Hybrids get more xp. So if you group with a warrior, as opposed to an sk/pal you get more xp.

Something is really screwy about this whole thing though. Rogues and warriors get a 9 and 10% bonus respectively. What does that mean? say they should get 800 xp. Does that mean they get 880 xp? Or simply that the total xp they need to obtain a certain level is reduced by 10%?

I remember Pyrocat put up the troll sk formula 1.4 for being an sk, 1.2 for a troll. total xp penalty = 1.4*1.2=1.68.

We assume we know exactly what that means. Well what does it mean? Let's say a class with no bonus or penalty (cleric say) needs 1000 xp to get level 2. Does that mean a troll sk needs 1680 xp to get level 2? Or that xp received is divided by 1.68?

I'm getting a headache.

Edit: Just wanted to say that depending on how xp works, you have an additional bonus (warrior xp bonus %/# group members) for every warrior or rogue in your group basically, as opposed to any other class. Depending on how this all actually works though. It's not very big though.
Last edited by Halladar; 12-01-2009 at 06:11 PM..
  #2  
Old 12-01-2009, 06:12 PM
Danth Danth is offline
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Join Date: Oct 2009
Posts: 3,313
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"Or simply that the total xp they need to obtain a certain level is reduced by 10%?"

That would be correct. Experience penalties didn't really exist in the form of a multiplier. Instead, classes simply required more or less experience to level. You're also correct in that a group full of Warriors and Rogues would level quite a bit faster than a group full of Rangers and Shadow Knights.

I do not know how EQ-EMU factors things.

Danth
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