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  #61  
Old 07-08-2010, 12:33 AM
Cronoclops Cronoclops is offline
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Let me get this right. You knew putting in the fix that you did and not the rest of what you knew needed to go in would unfairly effect the majority of pet class players? Then you did it anyway leaving all those players to hang until you could get around to it? Am I missing something or reading this wrong?
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  #62  
Old 07-08-2010, 12:44 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Cronoclops [You must be logged in to view images. Log in or Register.]
Let me get this right. You knew putting in the fix that you did and not the rest of what you knew needed to go in would unfairly effect the majority of pet class players? Then you did it anyway leaving all those players to hang until you could get around to it? Am I missing something or reading this wrong?
So we have one vote, for leaving pet classes broke for awhile.

Maybe I should start a poll.
  #63  
Old 07-08-2010, 12:47 AM
Haynar Haynar is offline
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Originally Posted by JxP [You must be logged in to view images. Log in or Register.]
I don't like the pet changes either. In other news, I think enchanter charm should be a bit more effective too.
I am thinking of tweaking charm, so less cha is needed initially, and provides less benefits as you get higher amounts of cha. But leaving it basically about the same. That way there is more benefits at low levels, when you don't have as high of cha.

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  #64  
Old 07-08-2010, 01:16 AM
Kiwaukee Kiwaukee is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So we have one vote, for leaving pet classes broke for awhile.

Maybe I should start a poll.
It's not that he's wanting pets to stay "broken" (read: not exactly classic), he's saying that it wasn't exactly fair to partially change it and essentially put in all the "negative" adjustments and leave out the "positives" that needed to be fixed also. By doing so, those who are in the level range of the broken damage tables are left with a doubly gimped pet that they can't properly heal without pulling agro.
  #65  
Old 07-08-2010, 01:36 AM
finalgrunt finalgrunt is offline
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Quote:
Originally Posted by Kiwaukee [You must be logged in to view images. Log in or Register.]
It's not that he's wanting pets to stay "broken" (read: not exactly classic), he's saying that it wasn't exactly fair to partially change it and essentially put in all the "negative" adjustments and leave out the "positives" that needed to be fixed also. By doing so, those who are in the level range of the broken damage tables are left with a doubly gimped pet that they can't properly heal without pulling agro.
Pet regen was fixed. So you can't say only negative stuff was added.
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  #66  
Old 07-08-2010, 01:59 AM
Insedeel Insedeel is offline
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Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
Except.. that's not how pets were on classic.. at all.
Eh, you're not being very specific, but if you're talking about the pet level ranges, actually that was how classic worked. I remember countless times spending time resummoning a pet to get a pet that would hit for max dmg (hence be max level) for that level of a pet summon. The level ranges were how classic pets worked. It doesn't matter if you try to say it's wrong, because it's not. There are enough people here that played classic and played a pet class that can confirm this.

Now if some of the values in the database are wrong, I'm sure Haynar will get to it when he can. Yes it sucks that some of it is borked, but the change will come. It's not like he just plans on leaving it like that forever.... In the mean time we just need to be patient. I'm playing a pet class too here, so it's not like I'm not affected by this as well..
  #67  
Old 07-08-2010, 01:16 PM
Cronoclops Cronoclops is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
So we have one vote, for leaving pet classes broke for awhile.

Maybe I should start a poll.
That's what you got out of my question?
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  #68  
Old 07-08-2010, 02:24 PM
Reiker Reiker is offline
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The worst part about this patch is how crippled necro pets are now. In classic, necro pets were fucking baller; they tanked better and hit harder than they did before this patch. So now necros are going quite a ways backwards from classic. Not to mention you guys never implemented pet weapon delay, even though I've mentioned it from day 1 as a staple classic EQ "element" along with sword of runes proccing on anything. So overall, this patch gives a net effect of pet classes operating even less like they did in classic than before.
  #69  
Old 07-08-2010, 07:05 PM
AstyTZ AstyTZ is offline
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Has anyone noticed absolutely awful pet pathing in dungeons as a result of this patch? I thought it was okay before, but now my pet will just randomly start fighting something because I made a small turn and he decided to go the scenic route. I was in sol a just now by the high shaman spawn, and i turn a corner, and all of the sudden my pet has a couple gnomish miners and some clockworks on him.
  #70  
Old 07-08-2010, 07:37 PM
Grimfan Grimfan is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
The worst part about this patch is how crippled necro pets are now. In classic, necro pets were fucking baller; they tanked better and hit harder than they did before this patch. So now necros are going quite a ways backwards from classic. Not to mention you guys never implemented pet weapon delay, even though I've mentioned it from day 1 as a staple classic EQ "element" along with sword of runes proccing on anything. So overall, this patch gives a net effect of pet classes operating even less like they did in classic than before.
I will say that my necro is not the same or close to the same as he was in classic. There are certaIn missisng elements that are listed above as missing which I agree with. I never leveled a necro very high but the pets were never this weak. Enchanter pets however are back to being as terrible as I remember them being so I guess that is classic, or whatever ;(
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