![]() |
|
#1
|
||||
|
![]() I am gonna be as polite as possible, you are retarded. Seriously, read your post... you've been ruined by WoW, you are complaining about all the things that made Classic great.
You my friend are the problem, not classic EQ. All this elitist crap was WAY worse in classic on live, just I am sure you never had a CHANCE to notice it, as well as you did not notice the broken and gimped classes. If you are one of those people who wants to play a ranger FINE dig your own grave, its classic... seriously, you must have never played classic if your playing an UNTWINKED ranger. I am the type of player who doesn't really have a set play time, I play randomly, maybe for 10-15 minutes at a time and guess what, I am having NO problems, I have no complaints...because I'm not some whiny lil bitch who wants everything handed to him (see: WoW and current EQ Live) You are being a big baby, I can prove it Quote:
| |||
|
#2
|
||||
|
![]() Quote:
__________________
Firal - Erudite Magician
My Classic EQ info sourceJust to avoid waiting for archive.org to load focused on zone item listing and zone map. | |||
|
#3
|
|||
|
![]() he has a point tho that none of you target...
The soloing classes are the feeders and lewt whores and the melee are the pigs sniffing for table scraps... In a way it isnt right, but that doesnt or shouldnt stop anyone from rolling a whore class. Eq would be awesome with a total population of druids, nothing more.. just fucking druids..... lol...... One thing is certain.. Eq was suppost to be a social game, but they did fail on a lot of levels... ALL of the melee classes are dependant on the casters.. The casters (other than a cleric) are not dependant on anyone.... SOOO... MY idea is to add a different line of skills for melee classes that enable them to counter magic and/or cripple mobs (call it a handycap) in order to be more competitive. Give melee classes an attack or two that have a reasonable cooldown... Gut shot (slows npc attack speed by 40% for X amount of time CD= 30min)... Stunning blow (Dazes target for 8 seconds and deals X amount of damage CD= 20min) How about letting rogues add their poison to a vial that is reusable! Im not here backing anything up, just pointing out the obvious. Throwing out some ideas.... | ||
|
![]() |
|
|