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#11
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![]() Just wanted to note-- I had a cleric buddy give my SK's skelly pet a summoned hammer of wrath in an attempt to give the pet magic damage.
Unfortunately, the skelly didn't equip the hammer visually, nor was he able to hit magic mobs afterwards. | ||
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#13
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![]() Replace Noclin's Femur with Summoned: Hammer of Wrath or any No Drop weapon in EverQuest.
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#14
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#15
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![]() I found out that you can give your pets a Lightstone(only the weakest ones as the greater lightstones go for over 4pp) looted of a Wisp it will do dmg then. These are magic items if u look at description, so if u can kill one with magic then equip the lightstone and the pet will hold agro better. One of the pets attacks is still invulnerable but i think its the secondary does hit for damge.
Hope it helps | ||
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#16
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![]() eq is 13 years old now... how is there any ambiguity about this?
the highest summon level 12 pets for nec/mag/enc will hit magic. pets must be given a magic, droppable, primary usable item (doesn't have to be a weapon) to hit magic before that. Magic boots/shoulders do the same for bash/kick. | ||
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