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View Poll Results: what would you need to go back to SoE's EQ?
no mercs 101 57.39%
no stat-capping early game gear 79 44.89%
no free lvl 85 chars/aa's 102 57.95%
no Plane of Knowledge 69 39.20%
harder mobs 51 28.98%
less xp 48 27.27%
EXPANSION X WOULD HAVE TO GO! 68 38.64%
they'd have to do more than this.... 123 69.89%
Multiple Choice Poll. Voters: 176. You may not vote on this poll

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  #91  
Old 06-29-2014, 06:49 AM
drew0987654 drew0987654 is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
It was possible to walk from one city to another, but it would have taken you about as long as it would take to physically walk from Paris to Turkey because the game was that big. Eq is big. Daggerfall was much bigger.

My favorite part of daggerfall was that if you made a female character and took her armor off you'd get to see her bewbs.

I think I was like 13? 14?

In the pre-internet porn era that was gold.
yeah, I googled it and it appears that only in the first game are you required to use fast travel to get from 1 city to the next and it was possible to walk in daggerfall but seriously who would try that? it isn't the fact that it takes forever, that's epic... it's the fact that you'd be trudging through randomly generated pixels, which isn't epic at all, it's a waste of time. they could have easily entered a different value for "X" and the game could be "10x bigger." that's not "the largest game ever made," as it wasn't even technically "made," you just get a new randomly generated area every time you play and no one walks through it b/c they just use the fast travel feature. it's required in that game.

that's why I said, "I'm not sure about daggerfall, but in the first ES game it wasn't even possible to walk from 1 city to the next." it was probably my experience with the 1st game why I didn't even try walking in daggerfall.

oh, and there are only like 5 zones that you have to actually visit to finish the game, over 90% of the rest of it (probably closer to 99%) is filler. it was made in 2 years and it's an insult to say it's bigger than eq, it's not.
  #92  
Old 06-29-2014, 09:32 AM
fastboy21 fastboy21 is offline
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"Travel as part of the adventure."

This is the beautiful alter that too many games have sacraficed themselves upon trying to create an immersive world.
  #93  
Old 06-29-2014, 09:44 AM
bigshowtime bigshowtime is offline
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Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
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the point of p99 is to try and recreate the classic experience as close as possible and as best as we can, while trying to stay as close as possible to the live timeline.
Kunark for 3 years with over 75% of guild roster being best in slot including vp drops, not very classic. Still waiting to play in the snow tho pal , u got an eta yet
  #94  
Old 06-29-2014, 10:04 AM
radditsu radditsu is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
The problem was that Vulak was significantly easier than events like High Priest or Cursed, and outside of an item or two, Vulak's loot was vastly superior. There was no incentive to go do Luclin content if Vulak was up. This also caused a problem where the top guilds on each server needed/wanted tons of Vulak loot but the thing was always killed at 3 am by some Asian guild.

The solution was the ring event, which was incredibly stupid. They could have just made Vulak itself more difficult since it's pretty underwhelming compared to Vyemm, Nevederia, or even Aaryonar.

Vulak wasn't even balanced within Velious. Avatar of War was about 10x more difficult and dropped maybe 2 items that could compare to Vulak's 14+.
Vulak /Aow/velious had so much more ac on items than anything up until elemental PoP. Vulak haste belt is the best belt. You could even argue boots of the storm are better than anything pre elemental.... besides the INCREDIBLY rare Yttrium stuff. and seru sucks. Khati sha had some nice stuff....but who the hell ever did khati sha?
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  #95  
Old 06-29-2014, 12:36 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by bigshowtime [You must be logged in to view images. Log in or Register.]
Kunark for 3 years with over 75% of guild roster being best in slot including vp drops, not very classic. Still waiting to play in the snow tho pal , u got an eta yet
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
  #96  
Old 06-29-2014, 06:42 PM
bigshowtime bigshowtime is offline
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Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
Get a brain moran

These people rele got u fooled
  #97  
Old 06-29-2014, 07:08 PM
Glenzig Glenzig is offline
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Quote:
Originally Posted by bigshowtime [You must be logged in to view images. Log in or Register.]
Get a brain moran

These people rele got u fooled
Oh. Hows that?
  #98  
Old 06-29-2014, 10:31 PM
Dragonsblood1987 Dragonsblood1987 is offline
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Quote:
Originally Posted by Bboboo [You must be logged in to view images. Log in or Register.]
Pretty much this. However I would quit P99 for a game that is basically

50%FFXI
49%Classic EQ
1%WoW
If anyone ever made a ffxi emu set in chains of promathia exactly as the game was when it came out in the us, I'd play it in a heartbeat. I've still got my discs too, son.


What server were you on?
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  #99  
Old 06-29-2014, 10:33 PM
Dragonsblood1987 Dragonsblood1987 is offline
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Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
Nah, it's probably got more to do with controlling the EC tunnel game for better rmt profits. Plus, everyone will be frothing at the mouths and willing to pay handsomely for all that velious gear if they hold off on releasing it.
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  #100  
Old 06-30-2014, 12:49 AM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Dragonsblood1987 [You must be logged in to view images. Log in or Register.]
Nah, it's probably got more to do with controlling the EC tunnel game for better rmt profits. Plus, everyone will be frothing at the mouths and willing to pay handsomely for all that velious gear if they hold off on releasing it.
hahaha lololol ahhaaha

yes a programer hahahaa

omg you have any idea how much more money they could make programing hahahahahahah
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