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| View Poll Results: what would you need to go back to SoE's EQ? | |||
| no mercs |
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101 | 57.39% |
| no stat-capping early game gear |
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79 | 44.89% |
| no free lvl 85 chars/aa's |
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102 | 57.95% |
| no Plane of Knowledge |
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69 | 39.20% |
| harder mobs |
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51 | 28.98% |
| less xp |
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48 | 27.27% |
| EXPANSION X WOULD HAVE TO GO! |
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68 | 38.64% |
| they'd have to do more than this.... |
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123 | 69.89% |
| Multiple Choice Poll. Voters: 176. You may not vote on this poll | |||
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#101
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#102
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Seriously, I have nothing worthwhile to contribute to this thread, but had to point out the spelling error(s) above. Always find it ironic when someone tries to insult someone else or question their intelligence, but can't even spell their insult correctly [You must be logged in to view images. Log in or Register.] Carry on.
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Bhear Ghrillz - Level 51 Druid - Dial A Port | Oggre - Level 44 Warrior | Revenance Vampirus - Level 40 Necromancer | Mottley Crue - Level 30 Rogue | Renovatio - Level 3 Cleric | Abradolf Lincler - Level 42 Cleric | Drowning - Level 40 Enchanter | Oradan Omnipotent - Level 57 Magician | Chubbz Zilla - Level 52 Monk - Scaled Brotherhood - Bhear Ghrillz - Level 51 Druid - Dial A Port
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#103
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#105
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live EQ is a joke. now lock thread & go back to your horrible server.
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#106
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I'm here to experience EQ the same way I did 1999-2002ish. It's a nostalgia server. Everyone has a different "favorite" expansion they would like to experience again.
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#107
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Wall of text inc, those of you with weak constitutions may wish to look away now.
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Live EQ is presently a shit sandwich, I believe it is commonly agreed on that changes need to be made. "Slight fixed" Live EQ is a piece of bread. We have removed the shit that makes it impossible to eat...literally. I would eat a piece of bread, if someone asked. Project 1999 is a delicious sandwich. It has everything we (I) enjoy and is our favourite food. It reminds you of your grandmother's cooking and brings back good nostalgia vibes. "Completely fixed" Live EQ, which would basically satisfy 99% of what everyone in this thread is asking for, would be a unicorn steak sandwich. Tastiest thing on the planet, but both the chance and realistic possibility it would happen are slim to none. So that is why people are asking for more than you would think, because they don't want to settle for less. Quote:
There is a magical horse by the name of Loot Piņata (his friends call him LP). LP drops good stuff for mid level characters, and even if the stuff isn't good for you it is worth some money. Sirken and Derubael (original names, do not steal) both are around the same level and want to kill LP for his drops. Sirken is using a maphack and can see exactly where LP spawns, and then can speedhack to go there instantly. Derubael is a clean player and is tracking with his Ranger (because why wouldn't someone play Ranger?). Obviously Sirken gets to LP first every time. With instancing, Sirken goes and hacks his way through his personal version of LP's pony house and gets his loots and his happy. Derubael can clear his own instance legitimately and not have his experience ruined by hacking. Since there isn't a lot of competition in Live EQ with the addition of instances, it is very easy to see why you wouldn't notice hacking/boxing/whatever. Personally, I like non-instanced games that are policed so that competition is fair instead of instances. I could go into why, but suffice it to say I am not the only one that has this preference and that we obviously want what we like in the videogame. Quote:
Other people enjoy slaying raid targets they never got to see in live, or enjoy being the best of the best. The playerbase is proof enough that people are enjoying themselves at all stages of the game, and too large and varied for me to list every possible reason they continue to play on Project 1999. Quote:
If the EQ devs took a step back to where they were at for Velious, it is entirely possible for them to preserve the things we liked about Classic EQ without making the unpopular changes. The easiest to describe offender is the PoK books. Porting classes are cool because they can get you to places very quickly when compared to the traditional method. We are talking maybe 2-3 minutes to meet up versus an up to 15 minute wait at docks, another 15 minutes on the boat, and then a half hour of running across zones that are often dangerous. Part of the fun of EQ is that it hates you, and isn't afraid to put obstacles in front of players. Yes, the travel time is a wall that can scare people off, but it is climbable. Porting classes can give you the ladder to get over that wall, but the PoK books put a door in it. Why ladder when you can door? Quote:
Hopefully you now have all the answers you were looking for, if not I can try to sum it up in a few words. People like Project 1999 more than Live EQ, and even if Live EQ changed they have no reason to stop doing what they enjoy to follow after a game with a poor track record. | ||||||||
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