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  #131  
Old 08-13-2013, 06:05 AM
Obsidus Obsidus is offline
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While I had a lot of fun with the Luclin expansion, and have a ton of nostalgia about it, I'd have to say it introduced more problems than it was worth ultimately. The biggest two being the fact that Paludal Caverns and Dawnshroud, etc, completely and utterly destroyed 90% of the reasons to set foot in old content pre 48. Secondly, the itemization was insanely over inflated, and ridiculous gear became far too easy to get.
  #132  
Old 08-13-2013, 11:33 AM
SCB SCB is offline
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Luclin brought Shissar and Akhevans. I love both of those things. Anything else is secondary to how cool both of those are. I sort of even wish they'd found a way to shoehorn those bastards into Velious, like the Giants that somehow escaped the curse of their kin.
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  #133  
Old 08-13-2013, 12:04 PM
LordSterben LordSterben is offline
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Add AAs to Velious. And screw cat people...make Coldain a playable race...just dwarves that start in Thurg with higher cold resist. Problems solved and I'm sure super easy to code XD
  #134  
Old 08-13-2013, 12:05 PM
eridi eridi is offline
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One of the common negs ive seen about Luclin in this thread revolves around "cats on the moon" and people saying how it was all syfy for it to be that way. According to the lore in the game the Kerrans that were sent to the moon(vah'shir) were sent there magically and the moon was infact habitable before they were there. Its my opinion that most people who use the whole "cats on the moon" argument are thinking more our RL moon(habitable planet uninhabitable moon) vs a romulus/remus; both fictional(habitable planet habitable moon) situation.

I for one loved both luclin and pop. Pretty much hated everything after pop though because really after you kill the gods(creators) im thinkin you can call it a day.

...oh and on the topic of mudification of classes. Even EQ 19 xpacs in has 1000x the class distinction of any other mmorpg. Clickies/cross-class skills just made it so you didnt have to sit around for hours tring to find that specific friendly "randombuffclass" to give you a buff you were after. I had a main sham and it didnt chap my ass one bit when BL's came out. Yea it added another slower, but my slow and buffs were still better.
  #135  
Old 08-13-2013, 12:08 PM
mtb tripper mtb tripper is offline
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i like turtles
  #136  
Old 08-13-2013, 12:11 PM
LordSterben LordSterben is offline
Kobold


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There was always SciFi in EQ:

Rodcet Nife is a grey who shoots crop circles out of his finger and the cleric guild is a flying saucer for cryin out loud.
  #137  
Old 08-13-2013, 12:14 PM
SCB SCB is offline
Sarnak


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Quote:
Originally Posted by LordSterben [You must be logged in to view images. Log in or Register.]
There was always SciFi in EQ:

Rodcet Nife is a grey who shoots crop circles out of his finger and the cleric guild is a flying saucer for cryin out loud.
Yeah I find anyone who complains about Luclin "adding scifi" to EQ to be pretty silly.
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  #138  
Old 08-13-2013, 12:16 PM
Bantam 1 Bantam 1 is offline
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It wasn't that cat people on the moon was sci fi.... it was that the lore was goofy as hell.
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  #139  
Old 08-13-2013, 12:32 PM
Ryba Ryba is offline
Aviak


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I have no problem with the sci fi theme of Luclin, but they took it too far. EVERYTHING was bizarre. There were mutants, vampires, multi colored alien dudes, akhevans, grimlings, thought horrors, giant worms, sun worshippers, cavemen, communists (seru), and nazgul, and the only races they bothered to tie into the plot (albeit loosely) were cats and snakes.

Every NPC model you saw before Luclin made sense SOMEHOW. Even shit like centaur and aviak, which were never developed as races, at least fit with the theme. In Luclin, they set out to create their own flavor of fantasy and totally forgot to give us some context in which to think about whatever the fuck a grimling is. J.R.R. Tolkien said something about fantasy needing to "follow its own rules", in other words, have some internal consistency. Luclin EQ couldn't give less of a fuck whether you knew why you were killing a caveman on the moon.

Most of Luclin is Jar Jar Binks, or Henry Winkler waterskiing over a shark. It was still fun, but it was not a tight narrative anymore and writing took a backseat to spectacle. Raid events were well itemized and AAs saved the end-game, otherwise I would be on the fucking-cats-on-the-fucking-moon bandwagon.
  #140  
Old 08-13-2013, 12:39 PM
koros koros is offline
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Seriously, what's this "gear jump" people keep talking about? Luclin had 125hp items at the end of VP, Velious had 100 hp items all over Ntov.

If you're talking about for low levels to mid 50s, then Kunark introduced items like the 9/18 common droppable 1 hander and the fungii tunic.

Point being: Whatever gear power increase you've perceived is wrong. Especially when compared with previous expansions.
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