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#1
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![]() Like many of us, I've always been dismayed by the stupidity of many of SOE's descisions as EQ evolved. In general, these stupid decisions accumulated until the game was no longer the game. Sometimes, even in SOE land, common sense prevailed and certain really bad decisions got reversed, e.g. root overwriting snare and the forward-moving dot nerf. Nonetheless, on the whole, SOE eventually ruined their own lands, as it were.
That is why I am so damn thankful for the people that were/are resposible for the development and maintenance of a classic version of EQ. A major part of the commitment for the hosting of a classic EQ is the commitment to keep things classic. Without that commitment, well intended changes would end up morphing game play away from what was not perfect, but nonetheless the most engrossing game that many of have ever played. The stance that the devs have taken is absolutely essential. Classic should be reproduced as accurately as possible. Some of what they emulate will not be popular with some players and some of it will be wildly unpopular with most. They have no choice if they want to remake the classic experience. So, despite the fact that I detest the root/snare nerf and am dismayed by the dot nerf, I support what they have done - as should anyone who cherishes the real EQ experience. I take some solace in the fact that the root/snare thing will go away in Velious. The dot nerf, I'll just have to put up with. Once again, thanks devs for ALL that you do.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#2
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![]() This recent change to proc-rates was to bring them in-line with classic proc rates.
It's anecdotal, but many people have stated that proc rates on p99 have been higher then they were on live. Edit: BTW, Kanras you're awesome. It's nice getting some explanation for the reasoning and what the intended results are to the various mechanics as they are changed.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
Last edited by baalzy; 06-01-2011 at 04:52 PM..
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#3
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![]() Thanks once again devs for the hard work.
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#4
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![]() yet it currently or as of the past 2 days prior to today feels as if that is the case, hence the noticing of a change. So not only does it feel that proc rates are off all together, but it also feels as if it has been plateau'd to all be the same due to in-game experience and Kanras' explanation of change. Considering the hate from proc's was also reduced this indicates changes that alter the class balance and disrupt the flow of the game from the patch that was implemented not too long ago.
Further explanation would be greatly appreciated, just so many know how it is they have to change to the style of programming again in order to be affective. Another thing is that having started the research to supply "proof" or "avoidance" of this change i did notice that the jump from proc effectiveness to non proc effectiveness that occurred here between this and another recent patch hadn't occurred according to patch notes from SoE. | ||
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#5
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#6
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![]() Well, proc hate relative to melee aggro is less if double attacks and backstab now add hate correctly. If melee aggro doubles then proc hate is going to be half as effective for keeping mobs off of rogues and monks.
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#7
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![]() I've been wanting to post on this awhile, but have held off to be totally sure of it, but it definitely seems like the buff "vampiric embrace" proc rate has been nerfed big time. I used to see it go off almost every fight, sometimes 3 or 4 times...now im lucky if it goes off just once in every 3 or 4 fights. I know this doesn't seem huge but when you are using a RoA to melee down mobs...the vampiric embrace buff is really nice, now - not so much.
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#8
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![]() Interested in seeing if Kanras's potential crash fix had any impact on lowering the amount of crashes some of you are getting (If you were getting them a lot before).
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#9
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![]() I haven't had a crash to desktop since Kanras put in his fix. However, I have made several changes to my system myself over these past few months, sometimes apparently licking that problem, but it always came back. So, I'd say it looks promising but too soon to tell.
On a probably but not certainly unrelated note, I'm having more zone and port crashes than I used to, and also wierd login timeouts and other login issues. It might be Comcast though. I dunno.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#10
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![]() Quote:
I'll let you know if that changes but right now I give it a... [You must be logged in to view images. Log in or Register.] | |||
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