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View Poll Results: do you think the current VP rules are bullshit? | |||
yes | 327 | 68.99% | |
no | 147 | 31.01% | |
Voters: 474. You may not vote on this poll |
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#11
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To clarify, the poll options are kind of confusing.
Yes means you think the VP rules are wrong and need to be fixed. No means you agree with the current rules in place for VP and agree that training should be allowed.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#12
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Voted no because I don't trust people who have the ability to wake the sleeper based on their zerg force.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#13
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So to quote the rulebook (although the word train isn't directly used):
8.2 Disruption 8.2.1 Disruption is defined as any activity that is disruptive to the game play of others, though not necessarily with the intent to do so. Disruption has been sub-categorized into major and minor types. 8.2.1.1 Examples of Minor Disruption: Non-Fantasy Names – Names that are not appropriate for the fantasy genre of EverQuest Excessive Spam – Continued overuse of /ooc, /shout, or /auction over time such that many players complain Offensive Names – Names that are profanity in some form, including homonyms and anagrams Kill Stealing – The killing of a mob for any reason that is already aggravated onto another player. 8.2.1.2 Examples of Major Disruption: Foul Language – excessive use of foul language in an inappropriate context, including swear words, real–world racial slurs, and other language that is not consistent with the fantasy environment and designed to hurt. Harassment – targeting another player, or group of players, to harm or inconvenience them Zone/Area Disruption – monopolizing most or all of the kills in an area rather than stealing from a specific player or group of players, deliberately blocking a doorway or narrow area so other players can’t get past, refusing to cooperate with the other parties at a contested spawn site after having been instructed to do so by a CS Representative Is/would training be considered harassment of some kind? That seems like a vague entry but one that training might fall under
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Freddi
Farson | ||
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#14
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I also voted no, after learning from my other post what VPs like here it would seem that zoning into VP in general implies pretty bad odds that you'll get out alive whether by the hands of other players or mobs
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Freddi
Farson | ||
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#15
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Quote:
Regarding the sleeper though, I think this situation warrants another discussion. One which has to do with the community of p99 and player enforced play nice policies. If one guild is going to wake the sleeper then I hate to say it but that is classic. Training was never allowed though and gm sanctioned training in any zone should be done away with. If not then training should be allowed in all zones labeled non csr according to the rulebook, which includes sky/hate/fear as well. Just looking for either a consistent interpretation of the rules, or a classic interpretation of the rules. If non csr means training then you cant pick and choose which zones were non csr...that info is immortalized in the rulebooks of everquest and therefore leaves very little room for interpretation.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#16
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You seem to think that our "No CSR" rule is related to SOE's "No Guide" Rule (Maybe also called "No CSR"). The live version was a list of zones that guides could not enter due to the possibility that they may unintentionally interfere with the players.
This is not the same. Our "No CSR" Rule was not put in place to mimick live's, it is a separate rule in place for separate reasons. Therefor, your comparison to any relative eqlive policy is invalid. Disclaimer: This post was made to correct the misconception that the rule was based on an eqlive policy, which is not. I am not posting to say that we would or wouldn't consider removing our "No CSR" policy, which may or may not be up for reconsideration.
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#18
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Allowing training in one non csr zone but not in others just seems very wishy washy to me. Would just like to see more consistent rules or rules which were along the lines of those we experienced on live.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#19
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Hahaha finally got to use that line when it was relevant.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#20
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Quote:
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