Quote:
Originally Posted by TarukShmaruk
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wtf?
Why on earth would they need to go this heavy-handed?
If people are hooping the shit out of 32k hp mobs, can't they just address the hoop itself rather than globally fuck necros?
I'm curious if you can tell me what warranted such a change and if it still exists today.
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Fixed a variety of things with the changes of that patch. Ivandyr's Hoop was ktfo-ed though, certainly. You see, Lynuga had not been despawning. That combined with vendor recharging led to raids geared out with hoops. What I personally would have wanted: all Ivandyr's Hoops, Midnight Mallets, and Brutechoppers removed from the game for a clean slate. Fix Lynuga spawn, respawn, and custom nerf the buyback price of the Hoop. Then, see what happens. If it was still an issue, block spirit tap from the Hoop in certain areas.
Since that patch, people assume and ask why were necros nerfed? They weren't custom nerfed. It is a misconception that lifetaps should work on all raid npcs. Lifetaps were given a resist mod, like they should have.
For additional reading :
http://web.archive.org/web/200101231...ML/000930.html
http://web.archive.org/web/200101271...ML/001495.html
To make sure I'm still up to date with lifetaps, I just went to Sebilis and chain lifetapped a juggernaut with level 1 lifetap. Worked fine.