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#11
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#13
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#14
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Is it also fair to call Taken/Divinity a raiding guild if in the past they weren't really getting targets? What makes a guild a raiding guild, or do you mean decided on by the majority of the P99 community? edit: And for expediency's sake, where would be the best place for these type of talks to begin? Something...official, y'know? | |||
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#15
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![]() Zone turns pvp once the raid mob spawns...
Enjoy the fun, problem solved.. | ||
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#16
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![]() Why not just have a zone where you just spawn mobs weekly on the schedule that best works for whatever guilds want.
That way its like we could not play Everquest at all like it was on live and just log in, kill stuff and be on our merry way? The LAST thing I want is a GM enforced player behavior that isn't disruptive and following the server rules for FTE is not disruptive. The point of competition is competing. | ||
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#17
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And pvp on eq sucks balls and go back to red.
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![]() Tanrin,Rinat,Sprucewaynee | |||
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#18
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![]() Use the tools we have to make an agreement. Don't depend on repops or variance changes. Those are future issues.
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#19
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Pint
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#20
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![]() A-Team is all about killing raid targets...just with low numbers. [You must be logged in to view images. Log in or Register.]
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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