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Old 01-16-2014, 10:23 PM
webrunner5 webrunner5 is offline
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Well it might not be TOO bad but a lot of people are going to give up soloing for awhile that's for sure till they get better gear, spells etc. [You must be logged in to view images. Log in or Register.] Which I personally see as a good thing don't get me wrong.
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Old 01-17-2014, 03:01 PM
WizardEQ WizardEQ is offline
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Quote:
Originally Posted by myxomatosii [You must be logged in to view images. Log in or Register.]
"Dude, Velious is pretty freakin' hard."

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Basically imagine Kunark but with frostbite. Ever tried to game with cold fingers? Exactly.

9/10 monks die pulling Lord Dirigible because they stop to type his name.

Many other problems.
Why oh why do we have FOUR words in the english language for a blimp?

C'mon guys, you know them!
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Old 01-16-2014, 10:34 AM
Byrjun Byrjun is offline
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It'd be a huge mistake to allow Donal's on the server for even a second after Velious launches.
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Old 01-16-2014, 10:58 AM
drktmplr12 drktmplr12 is offline
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Quote:
Originally Posted by Byrjun [You must be logged in to view images. Log in or Register.]
It'd be a huge mistake to allow Donal's on the server for even a second after Velious launches.
please nerf. I would hate to see immediately trivial content
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Old 01-16-2014, 10:43 AM
Orruar Orruar is offline
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Most Velious content is pretty trivial on a stable server. The hardest part about keeping a tank alive back in 2001 was dealing with the inevitable lag spike + subsequent tank death. This server is far more stable and people have much more practice in maintaining a ch chain. The only real challenge will be fights where ch chains are difficult to maintain due to fear/gflux/etc.
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Old 01-16-2014, 03:50 PM
Pint Pint is offline
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Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Most Velious content is pretty trivial on a stable server. The hardest part about keeping a tank alive back in 2001 was dealing with the inevitable lag spike + subsequent tank death. This server is far more stable and people have much more practice in maintaining a ch chain. The only real challenge will be fights where ch chains are difficult to maintain due to fear/gflux/etc.
i imagine our ddosing friends will be around at velious launch to help with the classic lag experience
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Old 01-16-2014, 10:45 AM
Tecmos Deception Tecmos Deception is offline
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That seems like a really good point, Orruar.
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Old 01-16-2014, 10:51 AM
odiecat99 odiecat99 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
That seems like a really good point, Orruar.
Very well put
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Old 01-16-2014, 11:19 AM
Oleris Oleris is offline
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I remember that necros become useful due to the longer encounters. Can't wait [You must be logged in to view images. Log in or Register.]
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  #10  
Old 01-16-2014, 11:28 AM
Rogean Rogean is offline
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Avatar of War is first and foremost, a test of keeping a warrior alive. If that warrior isn't damn near decked out in velious armor, he will be one rounded by a flurry (and AoW flurries a LOT).

After that it's just a matter of endurance (Cleric Mana) vs dps.

Edit: Oh, and killing before you run out of geared warriors with defensive disc lolol
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