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  #11  
Old 02-12-2014, 07:49 AM
Clark Clark is offline
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Originally Posted by Comapavik [You must be logged in to view images. Log in or Register.]
Higher cha gives you a lower chance to get agro on a resisted lull
  #12  
Old 02-12-2014, 09:58 AM
Yoite Yoite is offline
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thanks for the input everyone. I have another question now. Based on what has been shown about the 140sweet spot, would it be worth it as a pally to go with high elf and put 10 or even 20 points into CHA. I would be using Rod of Faith as weapon so im not worried about dex for procs. I dont raid much but I do solo, duo, and group a lot and would like to be able to reliably pull but still be a pally.
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  #13  
Old 02-12-2014, 10:12 AM
Danth Danth is offline
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Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
I have another question now. Based on what has been shown about the 140sweet spot, would it be worth it as a pally to go with high elf and put 10 or even 20 points into CHA.
No, absolutely not. High Elves have pathetic melee stats to begin with; both their starting strength and stamina are abysmally low. Putting your points into charisma means you'd be running around with 65 base strength and 70 base stamina. As a non-raider you could make do with that amount of stamina (don't really need it except to maximize complete healing efficiency at the high end), but the strength will be awfully low and most folks don't like running around encountered most the time. A few people can live with it, but most folks are better-served by trying to maintain adequate stats. I suggest you leave your charisma alone at creation and instead ask for a charisma buff when desired.

Never try relying on the Lull spell line unless you can either a) survive the pull that'll result from a critical resist, or b) readily escape in the event of unwanted aggro.

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  #14  
Old 02-12-2014, 10:42 AM
Yoite Yoite is offline
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the 65str didnt really worry me, even with the slap together twink set i have i will be at 99str unbuffed if i start at 65.

I always follow those 2 rules when using lull, but a dwarf with 55 cha might as well not even have the line at all if it results in a crit resist 50% of the time. It would be nice to have it work more often even if it still resulted in them all coming sometimes. sometimes being the key, not almost everytime.
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Last edited by Yoite; 02-12-2014 at 10:45 AM..
  #15  
Old 02-12-2014, 11:06 AM
Danth Danth is offline
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You're right about Dwarves having some trouble with the Lull line due to their low charisma. It's the closest thing they have to a weakness as a Paladin or Cleric. As a rule it doesn't matter too terribly much. Paladins aren't really ideal pullers. Even if you "only" aggro 1/4 or 1/5 of the time on a resist, that in practice feels like a lot when you're trying to lull a room with 4 mobs in it and each of them resists 2 or 3 times. When I use the Lull line, I do so expecting it not to work and think of it as a bonus if it does.

You may wish to consider a Human or Half Elf if you're determined to make a serious investment in charisma at creation. Either of them starts with only 5 less charisma than a High Elf but with significantly better melee stats. Don't worry about lower Wisdom too much; outside raids Paladins aren't ordinarily all that mana-intensive to play.

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Last edited by Danth; 02-12-2014 at 11:10 AM..
  #16  
Old 02-12-2014, 11:47 AM
Tecmos Deception Tecmos Deception is offline
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Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
Based on what has been shown about the 140sweet spot
No one has showed anything about 140 charisma being a lulling sweet spot.
  #17  
Old 02-12-2014, 11:57 AM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Yeah definitely no sweet spot at 140 - I would argue (on personal experience not logs/parses) that there is a line of diminishing returns at 200 but if your pally is at 200 cha you're likely pretty gimped and unable to survive your single pull.
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  #18  
Old 02-12-2014, 12:13 PM
Yoite Yoite is offline
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I was planning on using 1 maybe 2 crude steins when lulling, for a quick and easy swap 15-30 cha. Other than that, i would either have to use cha gear that would either gimp me as a tank (which i wouldnt want to do), or invest in some mystical koada armor which has cha on pretty much every piece.

but even with heavy use of the high elf cultural armor and 2 steins i think thats only like 170ish.
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  #19  
Old 02-12-2014, 12:43 PM
Lisset Lisset is offline
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Quote:
Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
I was planning on using 1 maybe 2 crude steins when lulling, for a quick and easy swap 15-30 cha. Other than that, i would either have to use cha gear that would either gimp me as a tank (which i wouldnt want to do), or invest in some mystical koada armor which has cha on pretty much every piece.

but even with heavy use of the high elf cultural armor and 2 steins i think thats only like 170ish.
No you wouldn't.

1. Crude Steins are lore.

2. Crude Steins are secondary only.
  #20  
Old 02-12-2014, 12:45 PM
Nirgon Nirgon is offline
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CHA doesn't have a diminishing return like INT/WIS do on mana.

It's like strength... more is better every time.
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