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#11
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![]() So those parses are a little old. A number of things have changed then: mobs seem to do a lot more damage since the previous patch, and Haynar has been patching AC to make it more effective. Also, those mobs are slowed. That makes a huge difference.
Sakuragi in those parses was taking like 18 dps in. If we assume the Cleric was CHing him efficiently for ~4000 each time, that means one CH every 200 seconds or 35 ticks if I am doing my mental math correctly. During that time our Cleric will regen 33 mana per tick or so with C2, or almost 1200. So Sakuragi is using like 1/3 of the healing power of our cleric. The rest of it was going to DL on the enchanter. So the biggest conclusion from that parse IMO is that Paladins with their aggro spells can prevent the other members of the party from taking as much damage and then being healed very inefficiently. If targets are slowed, then the AC/HP of the tank is nearly irrelevant, which is why Pint came out ahead defensively. And my experience backs this up: I've seen rangers (Wiggedywoo) tank that camp just fine as long as they had a good shaman. And because of this, the Warrior is the best tank even without good aggro because the additional offense matters more. In other words: duh. @OP: probably you should do your own test and see how it works out. All of the Kunark BPs are very cheap nowadays or you could probably borrow one. | ||
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#12
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![]() Fungi > kunark bps, if you don't own a fungi and you plan to play here for long time like most of us then invest in a fungi and don't go selling it just bc you want to buy something shiny.
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Pint
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#13
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![]() Quote:
Last time I was in a full group at Spore King (admittedly a good while ago since folks don't really group it nowdays), there wasn't even a cleric in the group, just myself (SK),a couple of monks, a rogue, enchanter, and shaman. Group worked fine although I don't run parsers so I can't make a scientific comparison. Main thing to take away is that you don't really have to maximize your efficiency to do well in group content, so discussions on efficiency in that area are mostly academic. Danth | |||
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#14
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![]() Everyone talks about hitting AC soft caps. What are those for each class? Am I adding value if I equip gear to go from 900 AC to 1000 AC on my bard?
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#15
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![]() Classic is a 289 worn item AC (i.e. add up the AC numbers on your gear) hardcap. However we have a softcap system here. I had a long flamewar with Rogean and Haynar over this; just accept it.
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#16
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![]() looks like it's time to move my fungi from my level 2 cleric and back to my warrior
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#17
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![]() What's really important in EQ? Looking good AFK while level 7s ninja inspect you. Wear the Cobalt in case a level 7 comes down to King camp.
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#18
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![]() Can we get a Deajay v Zanderr duel in The Arena??!
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#19
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![]() Quote:
To be honest, he'd probably win even when I have my epic. I don't really know how to PVP most efficiently on a bard.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | |||
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#20
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![]() I play a cleric (60 aye), and I can tell a huge difference when the Monk and Warrior has a fungi and good set of armor on.
I don't have to get up as soon to Cheal, and more sitting, means more mana, and if your team is optimized and everyone does their jobs, you should be focused on trying to keep your mana stable and not bottom out. I appreciate fungi tunics, they're amazing tools, and Iksars and Trolls add even more to the regen factors. | ||
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