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#11
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![]() At this point I think he would be killed again within a week of being reset...will only get worse as time goes by
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#12
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![]() Placing the sleeper back in would be the utmost un-classic move in my opinion. Part of the allure of the sleeper is you can only wake him once, I always find it so interesting when he was awakened on live servers. I think it speaks a lot to human psychology and speaks to the community of players on the server.
On Live, one could argue that wakening the sleeper 'might' have opened up some higher level undiscovered quests and content. However on P99 this argument is moot, it was just short term gratification instead of long term community gain. I've met a lot of people that are extremely generous, so was shocked to see the sleeper being awakened (as well as disappointed).
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Wedar - Level 60 Grandmaster (Retired)
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#13
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![]() Quote:
Al'Kabor (EQMac) also had him reset in 2013. Al'Kabor kept him sleeping for 12+ years. Then a select group of individuals woke him in January 2013. The community outcry got him reset, then they woke him as a community event the night (or a few days?) before the server went offline permanently in November 2013. | |||
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#14
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#15
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When the server came down after the sleeper awakened, it put him back to sleep naturally without Hobart intervening at all. So ironically, just because of how the server was set up to reset itself bi-monthly, it would've put him back to sleep on its own. Also it was awoken twice on Al'Kabor. In the situation listed above and in the final week of Al'Kabor it was awoken again. Everything was bugged to hell in both scripts. Skyshrine was populated with Dougs, no new quests worked, etc. The RZ situation they were "exploiting" the fact that NPCs weren't regening HP in combat. While this is a bug, it's sort of tough to call it an exploit since there is no workaround. You aren't purposefully doing something out of the ordinary to get an advantage, the game was just broken. Everyone fighting Orc pawns were exploiting too because they weren't regening. There's no way around it when the game has such a bug. But they reset it before he was killed, then apologized and let them try again, before the bug was fixed. At which point they killed it. So they never killed and woke him twice, the GMs just de popped their first attempt.
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#17
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I think a quest to put the sleeper back to sleep would be an excellent idea for custom content once the server timeline is complete. However, with as disruptive as that sleeper script is, it should be limited to only firing off once every month or something. Or maybe just have the quest difficult to complete. Could be a huge plat sink or something to get the sleeper sleeping again. Though... We should just aim for Luclin and PoP instead $$$$.
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#18
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